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View Full Version : how would i make a jetpack motion in my fps?


Spartan 117
06-02-2013, 11:54 AM
Im trying to make the jetpack motion like in halo reach with the jetpack. i want it be like this

when a key is pressed the camera moves up and then when the key is let go the camera falls back down to the ground.

i need fora fps game
thanks in advance

x2495iiii
06-02-2013, 12:28 PM
Make a new "when key is typed" event, then right-click it to change it to a "while key is pressed" event. This will let you put the upward motion in the "During" part of the event, and the downward motion in the "After" part.

x2495iiii
06-02-2013, 01:50 PM
Here's an example world. It shows how to get a character moving up as long as the J key is held, and when it is released, falling to the ground.

The falling can also be interrupted by pressing the J key again.

Brettlee
07-05-2013, 07:19 AM
I think i am having the same problem..let's see what happens in this thread...

AliceMaster00
07-30-2013, 06:45 PM
Here's an example world. It shows how to get a character moving up as long as the J key is held, and when it is released, falling to the ground.

The falling can also be interrupted by pressing the J key again.

No need to continue this thread any longer, the question has been answered.
(completely unnecessary), only thing left is for the one who asked the question to say "thanks x" or "thanks for trying, but it didn't help", btw if the answer x gave you didn't help, your either drunk or you made a mistake.