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View Full Version : Alice and Distances???


BigDoofus01
01-22-2008, 07:03 PM
:o Please excuse me if this question has been asked before, I'm kind of new to this forum :D . I'm wondering about the 'meters' function in alice, for more precise if/else programming. I've used these functions before when animating objects, but I'd like to know if anyone knows a way to set specific sizes to alice objects, or a ruler feature, or a "tell me how far apart x is from y" function or something :rolleyes: . It's really annoying to me because I'm trying to build a framework to allow video game characters to walk on platforms :o , and when I resize the components to what looks good, I can never tell how far anything is from anything else when i'm programming:(, it's ok when playing but is there a way to find out how far something is while building the Alice world :confused: :confused: ? I've done guess and check and it just takes too long :mad: . If someone can help, PLEASE DO!:)
Thanks a LOT for helping! :D

DickBaldwin
01-23-2008, 11:55 AM
:o Please excuse me if this question has been asked before, I'm kind of new to this forum :D . I'm wondering about the 'meters' function in alice, for more precise if/else programming. I've used these functions before when animating objects, but I'd like to know if anyone knows a way to set specific sizes to alice objects, or a ruler feature, or a "tell me how far apart x is from y" function or something :rolleyes: . It's really annoying to me because I'm trying to build a framework to allow video game characters to walk on platforms :o , and when I resize the components to what looks good, I can never tell how far anything is from anything else when i'm programming:(, it's ok when playing but is there a way to find out how far something is while building the Alice world :confused: :confused: ? I've done guess and check and it just takes too long :mad: . If someone can help, PLEASE DO!:)
Thanks a LOT for helping! :D

If I understand your problem, (or at least a portion of your problem), I explain a methodology for building the world in a very precise way at http://www.dickbaldwin.com/tocalice.htm

The methodology involves:

First use interactive method calls to move all of the objects to the center of the world,

Then use interactive method calls to move all of the objects to their desired initial positions.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm