Chris.Foree
03-22-2008, 12:28 PM
I attached the world that I am currently working on for an assignment in my class. It is a very basic world as of right now, but I seem to have a problem with the BDE events. The premise of this world is to have the
firstLevelTrap(crane) move around the world and capture the firstLevelEnemy(squirrel)<--has not been added yet. I have created 5 BDE events that handle the firstLevelTrap's(crane) movement around the world.
Movements are as following:
up arrow key: moves firstLevelTrap(crane) forward
down arrow key: moves firstLevelTrap(crane) reverse
left arrow key: moves firstLevelTrap(crane) left
right arrow key: moves firstLevelTrap(crane) right
space key: lowers and raises the firstLevelTrap(crane) boom
Now, for the problem. When I play the world I can't get the firsLevelTrap(crane) to turn left while moving forward with the boom lowered.
This has been very frustrating becuase I can't replicate this problem with any other combination of the BDE events. Can anyone give me any suggestions?
firstLevelTrap(crane) move around the world and capture the firstLevelEnemy(squirrel)<--has not been added yet. I have created 5 BDE events that handle the firstLevelTrap's(crane) movement around the world.
Movements are as following:
up arrow key: moves firstLevelTrap(crane) forward
down arrow key: moves firstLevelTrap(crane) reverse
left arrow key: moves firstLevelTrap(crane) left
right arrow key: moves firstLevelTrap(crane) right
space key: lowers and raises the firstLevelTrap(crane) boom
Now, for the problem. When I play the world I can't get the firsLevelTrap(crane) to turn left while moving forward with the boom lowered.
This has been very frustrating becuase I can't replicate this problem with any other combination of the BDE events. Can anyone give me any suggestions?