Sophie
06-19-2009, 12:59 PM
Using 2.2 ...
I want my T-Rex to come alive. To do this cleanly, I'd like to add some stuff (methods, properties, etc.) to the T-Rex itself, and also add some smarts (to delegate to) to its tail, tail-segment-2, neck, jaw, ... etc.
I cannot find a way to add to the tail, neck, jaw, etc.
Am I limited to only add stuff to the top-level objects in the world? If so, why? It makes for too much "micro-management" at the t-rex level.
Thanks!
I want my T-Rex to come alive. To do this cleanly, I'd like to add some stuff (methods, properties, etc.) to the T-Rex itself, and also add some smarts (to delegate to) to its tail, tail-segment-2, neck, jaw, ... etc.
I cannot find a way to add to the tail, neck, jaw, etc.
Am I limited to only add stuff to the top-level objects in the world? If so, why? It makes for too much "micro-management" at the t-rex level.
Thanks!