cbowen
07-27-2006, 12:05 PM
Whenever I convert a number to a string, I get at least one decimal place. I want to create score counters using 3D text, but it's integer, so how can I drop the extra .0?
earlyjp
07-31-2006, 05:50 PM
I've also noticed this. However, I've got one world where the cast of an integer to a string does not produce the decimal. The integer values are stored in a list variable, then I "sync" the list to a collection of text objects. I get the decimal with several other worlds using this technique, but in this one case I don't. The commands are the same, so I'm not sure why. There's no mention of this in the known bugs or bugs DB.
alanrich81
05-06-2009, 01:31 AM
I too have the same problem. Any luck with figuring it out?:mad: