View Full Version : Fun little game
x2495iiii
08-04-2009, 05:01 AM
I made this when I couldn't sleep. It's a simple clicking game, but with goofy stuff added in. Enjoy!
Veryuhbull
08-04-2009, 11:21 AM
That made me smile. It was short and goofy. I like. :)
x2495iiii
08-05-2009, 03:23 AM
I've added two new "happenings" to the game. One of them is very annoying, but it was hard to write and took lots of creativity to make it work, so I'm probably not going to take it out, but I might make it an intro movie or something that happens when you shoot the wrong target or something.
I've also changed one of the target's movement patterns. I plan to add more later, but not many more, as it's supposed to be simple.
samr97
08-16-2009, 01:30 AM
Great job this game is great:D I think it's really funny how the characters move around in the backround. The only thing I would suggest is to add a goal like a number of how many you have to get. Anyway 5/5!:D
x2495iiii
08-20-2009, 01:34 AM
Thank you very much. Honestly, the reason I didn't include a goal originally is because I based this game off of a game I played when I was learning Flash called Tofu Hunter. You clicked to shoot pieces of tofu which would go across the screen from left to right. It didn't have an end to it either, so you basically played until you got bored. I would play it while waiting for programs to load or compile, since my school computers blocked anything entertaining online and didn't have solitaire.
I had a lot of fun working on this, but with my online classes starting, I'm sort of busy. I'll see what I can do in the way of updates in the near future. Until then, enjoy and feel free to make more suggestions.
Great job this game is great:D I think it's really funny how the characters move around in the backround. The only thing I would suggest is to add a goal like a number of how many you have to get. Anyway 5/5!:D
But I still think if your game have a goal (like you have to get thirty marks in sixty seconds) will be better.
I also think your game should display the instructions before your game starts.
Anyway, it is fun.
---
Please give some comments or opinions to me about my car_game_2, thank you.
http://www.alice.org/community/showthread.php?t=2971
mav814
08-27-2009, 09:07 PM
I like it!
("Robby")
09-06-2009, 11:23 PM
This game is SUPER FUN!! ...but hard...
x2495iiii
09-26-2009, 05:03 AM
Alright, I've answered nearly every request with this release. It's not finished as far as moving along goes (I'm plannig on adding more goals and stuff into the game, but I'm really tired and want to show you guys what I've done before I go to bed for about 90 minutes). So...
New Features:
-Bullet Time! Hold the z key to slow EVERYTHING down to 1/4 its normal speed. Your bullet time power is indicated by the thingy in the top-right corner. The lower your power is, the less visible it is, the redder it is, and the lower the number gets. That should make things easier, eh?
-A Goal! Your first goal is to score ten points. After which the scenery will change and you'll move on to the next 'level.' Unfortunately, I haven't written the second level yet, so you basically go back to the original game: shooting forever to get a score of infinity. Still, there IS a goal now, guys.
-Powerups! Click the cuckoo clock to get 20 extra bullet time, and you also get 1 bullet time for every ball you click.
-TV! A new happening: a tv spins onscreen and shows you up to seven different pictures! I think you'll like this one...
-Penguin Jabber! The penguin's vocabulary has increased fron 4 to 62 different phrases to say. That should keep you guys nice and distracted.
Report any bugs you find to the chief executive head programmer.....which is me. Thanks everyone!
Dameria
09-26-2009, 04:30 PM
I downloaded your game from earlier in the post, and as soon as it started, the camera just went from above to below ground, and a sequence of animals and zombies doing weird things just came, what am I supposed to do? Also I started clicking everything I saw, and I got some points? Then a James Bond guy came and shot me, that was pretty cool how you did that part.
I do not get the point of the game though, there should be instructions in the beginning.
dubastot
09-26-2009, 10:22 PM
I don't quite get what I am supposed to do.
x2495iiii
09-26-2009, 11:20 PM
Okey-dokey, here goes again...
There isn't a mian purpose to the game. It was always just supposed to be a "shoot-the-moving-target" game, with the gameplay going on forever and the score able to go to infinity, like Centipede or Pong or, in my case, like Tofu Hunter (read my previous posts in this thread for more info). I played Tofu Hunter to kill small amounts of time whle my programs compiled and my applications loaded.
I thought it'd be fun to make a game that was like that, with the only goal being to shoot at moving targets (in this case the tennis balls, toy balls, and volley balls) to gain points. however, I thought I'd add my own little twist, where a series of fun, strange, or annoying events try to destract you from the targets while simultaneously entertaining you with their random antics.
So what are you supposed to be doing? Having fun. That's all. Try to click the ball targets, use your slow-motion power (which I personally find to be awesome, I don't know why you guys don't seem to care about it), try to identify what movies, books, and tv shows the penguin's quotes are references to, try to identify what cartoons the tv's screenshots are from, etc. the game is supposed to be fun, not linear goals.
dubastot
09-27-2009, 10:26 AM
Oh, sorry. I thought I had to hit the people by pressing spacebar to shoot.
thedudeperson
10-05-2009, 08:01 PM
that was fun
reaper1395
05-12-2011, 04:23 PM
the only way i could get any points was to click about an inch from th bottom right corner and even that didn't work after getting 10 pts
DensetsuNoKaboom
05-14-2011, 05:00 PM
That was wonderful. The only issue I find is that a lot of the time when I click on a ball it does nothing.
This is a bit off topic, but wouldn't it be cool if you could make Alice worlds into .exe files?
arty-fishL
05-14-2011, 08:37 PM
This is a bit off topic, but wouldn't it be cool if you could make Alice worlds into .exe files?You can with Mama
TauTrumpsPi
05-14-2011, 08:49 PM
You can with Mama
What is "Mama"?
arty-fishL
05-14-2011, 09:34 PM
What is "Mama"?Meirs made it, he modified Alice a lot
TauTrumpsPi
05-14-2011, 09:52 PM
OK, I've downloaded it, but I can't figure out how to make the Alice worlds I imported into .exe files. Any help?
EDIT: Sorry for spamming this thread with my questions. I've moved put my question here so I don't have to keep spamming this one
http://alice.org/community/showthread.php?t=3864&page=2
room14
05-15-2011, 05:15 AM
Okey-dokey, here goes again...
There isn't a mian purpose to the game. It was always just supposed to be a "shoot-the-moving-target" game, with the gameplay going on forever and the score able to go to infinity, like Centipede or Pong or, in my case, like Tofu Hunter (read my previous posts in this thread for more info). I played Tofu Hunter to kill small amounts of time whle my programs compiled and my applications loaded.
I thought it'd be fun to make a game that was like that, with the only goal being to shoot at moving targets (in this case the tennis balls, toy balls, and volley balls) to gain points. however, I thought I'd add my own little twist, where a series of fun, strange, or annoying events try to destract you from the targets while simultaneously entertaining you with their random antics.
So what are you supposed to be doing? Having fun. That's all. Try to click the ball targets, use your slow-motion power (which I personally find to be awesome, I don't know why you guys don't seem to care about it), try to identify what movies, books, and tv shows the penguin's quotes are references to, try to identify what cartoons the tv's screenshots are from, etc. the game is supposed to be fun, not linear goals.
I'm sorry, What ball?