View Full Version : how do i
jamie
09-19-2006, 02:45 PM
how do i make a new scene in the same world?
Star wars fan
09-20-2006, 06:02 PM
maybe there's a way but I'm not an expert (yet) so if there's a way I don't know how. I'll check and see
Star wars fan
09-20-2006, 06:07 PM
You CAN change the color of the ground by doing ground>methods>set color to>whatever the color is so it looks like it changed.Not sure if that answers your questoin but that's all I can think of right now.
Mr Nemo
09-20-2006, 08:25 PM
What do you mean by " a new scene"? You can set stuff up elsewhere and jump the camera to it, but if by new scene you mean instant creation of objects in play, Alice isn't capable of doing that. If you tell us exactly what your trying to do we might be able to help you...:confused:
lanceA
09-21-2006, 05:37 PM
Jamie -
I do it by first setting up my first scene (#1) with the objects that I want to use. I then use the camera controls to scroll Left a random amount (Left is an arbitrary direction). I now add the objects needed for this new "scene" (#2). For demo puposes add a Beach Chair object.
Now add whatever code you need for scene #1 and when you wish to change to a new scene you could possibly first set the world object's fog property to gradually "hide" the changing of scenes (I don't need to hide it in my scenario), issue a camera point at Beach Chair object in scene #2 while simultaneously (Do Together) changing the ground objects property color to black or whatever color you need, and then resetting the world objects fog property to 0. You are now at scene #2.
Now you can manipulate the objects in your scene #2.
You can switch back and forth, even make it "appear" that people/objects are teleporting!
The key to working with Alice is to use your imagination and experiment like HELL with all the options available to you!!
(There's also the possiblity of using Alice's Dummy Objects, but I'm not using them at the moment in my class.)
Good luck! :)
jamie
09-22-2006, 03:05 AM
You CAN change the color of the ground by doing ground>methods>set color to>whatever the color is so it looks like it changed.Not sure if that answers your questoin but that's all I can think of right now.
thx that realy helped
jamie
09-22-2006, 03:12 AM
Jamie -
I do it by first setting up my first scene (#1) with the objects that I want to use. I then use the camera controls to scroll Left a random amount (Left is an arbitrary direction). I now add the objects needed for this new "scene" (#2). For demo puposes add a Beach Chair object.
Now add whatever code you need for scene #1 and when you wish to change to a new scene you could possibly first set the world object's fog property to gradually "hide" the changing of scenes (I don't need to hide it in my scenario), issue a camera point at Beach Chair object in scene #2 while simultaneously (Do Together) changing the ground objects property color to black or whatever color you need, and then resetting the world objects fog property to 0. You are now at scene #2.
Now you can manipulate the objects in your scene #2.
You can switch back and forth, even make it "appear" that people/objects are teleporting!
The key to working with Alice is to use your imagination and experiment like HELL with all the options available to you!!
(There's also the possiblity of using Alice's Dummy Objects, but I'm not using them at the moment in my class.)
Good luck! :)
i bet is works but can you explain a bit simpler because I am only 10
lanceA
09-22-2006, 01:45 PM
OK Jamie try to set up this simple world to start with and to help you learn:
1. Create a new world. Find the BeachChair object in your gallery (Beach). Click on it once and when the window displays showing the chair, click on the Add Instance To World button.
2. Below your world window and to the left of the red or green Add Objects button (I'm colour-blind) you will see 3 blue controls that resemble arrows. These are the camera control. Place your cursor over each for a brief moment and a small toolbar will appear telling you that one is the Move camera control, one is the Drive the camera control and one is the Tilt camera control. Click on the middle camera control, Drive the camera, on the arrow pointing Left and you should see your world begin to rotate toward the left.
3. After your BeachChair has disappeared from view you can now begin placing objects into your new scene. But be careful ! Now instead of clicking on the object and then clicking on the Add Instance button you must instead drag-and-drop your objects into your new scene. (If you use the Add Instance button it will try to place your object back at your original scene, the one with the BeachChair.
4. Try placing a LightHouse object in your new scene.
Once you feel comfortable with this and have practiced it a few times come back and we can continue.
This is assuming that the above is what you are trying to do with your program. :)
Deozaan
09-24-2006, 08:19 PM
Jamie -
I do it by first setting up my first scene (#1) with the objects that I want to use. I then use the camera controls to scroll Left a random amount (Left is an arbitrary direction). I now add the objects needed for this new "scene" (#2). For demo puposes add a Beach Chair object.
Now you can manipulate the objects in your scene #2.
You can switch back and forth, even make it "appear" that people/objects are teleporting!
The key to working with Alice is to use your imagination and experiment like HELL with all the options available to you!!
(There's also the possiblity of using Alice's Dummy Objects, but I'm not using them at the moment in my class.)
Good luck! :)
Alternately you could have all the objects move to really far places all at once (Do together) and warp instantly (set duration to .01). But I guess that would be best done using Dummy Objects.
Mr Nemo
09-25-2006, 08:54 PM
:) A better idea would be to set the duration of travel to 0 seconds, thus travel is instantaneous.