View Full Version : Park Simulation
NivekNamttid
11-18-2009, 01:04 PM
I think that Alice has the potential to have a fair amount of graphic and programming power, and this partially proves it. In this simulation, you walk around and talk to people, as night and day go past every 25 seconds or so. If you speed it up, you can even see the slightly difficult to see stars rotate!
Controls:
Arrow Keys: walk/turn
A/D: move left/right
W: look down
S: look up
E: reset camera angle
Click: talk to various people
NivekNamttid
11-18-2009, 01:27 PM
Read first post for controls.
People now say more, depending on light brightness.
scheer105
11-23-2009, 02:27 PM
I just started messing with alice this year due to a Stimulation Game Design class. And your world has helped me figure out a few things. I will be giving you credit for helping me and thank so for this world. Very crafty and nice. :)
zarfang8
11-26-2009, 11:38 AM
That was cool! Would have been cooler if the Wallabie ate you at night though.
i gave it a four of five.
Dameria
11-28-2009, 03:23 PM
It was very cool and imaginative to make a world like this. I really liked the concept of it. I think it would be a little better though if you got rid of the arrow keys move camera and added a separate method for WSAD to move the camera.
Gave it 4/5
NivekNamttid
01-21-2010, 02:47 PM
Thank you all!
jediaction
01-25-2010, 10:28 AM
I liked it, but make sure you make the camera move slower and turn faster and your good
Lambda
02-01-2010, 02:47 AM
The game is great, though it can be improved a little bit more though, but anyways, I will award it 4.99/5, in my generousity.:D
jediaction
02-01-2010, 10:13 AM
It does need work but i liked it over all. Mabye you want to work on the speed of moving. You mvoe to fast