DrJim
10-21-2006, 10:26 AM
Looking through the list of world level functions (http://www.alice.org/community/showthread.php?t=423 ), I found a couple of interesting ones that I hadn't tried before.
First, the "right, up, forward" function can be used to offset either world level (assuming the ground is at (0,0,0) ) or local position coordinates by specific numeric values.
Second, for people like me who like numbers that match their occasional behavior (irrational :p ), "e raised to the 1 power" will give you e and "180 converted from degrees" to radians" will give you pi. (Note to reader: If these last two don't make sense to you, don't worry. They aren't important for a basic understanding of Alice.) (Second note: Better values are e ≈ 2.71828 18284 59045 23536 and pi ≈ 3.14159 26535 89793 23846 26433 83279 50288 41971 69399 37510 ;) ).
See the attached for an example:
First, the "right, up, forward" function can be used to offset either world level (assuming the ground is at (0,0,0) ) or local position coordinates by specific numeric values.
Second, for people like me who like numbers that match their occasional behavior (irrational :p ), "e raised to the 1 power" will give you e and "180 converted from degrees" to radians" will give you pi. (Note to reader: If these last two don't make sense to you, don't worry. They aren't important for a basic understanding of Alice.) (Second note: Better values are e ≈ 2.71828 18284 59045 23536 and pi ≈ 3.14159 26535 89793 23846 26433 83279 50288 41971 69399 37510 ;) ).
See the attached for an example: