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DensetsuNoKaboom
12-03-2010, 05:10 PM
Since my trailer didn't go so well I'll put this up.

This is a preview edition of the newest game I'm making, currently called ProjectMelody.

It is based off another game series, and if you have played that series you will know what it is almost as soon as you open the file.

Have incomplete fun!

12/3/2010
12/18/2010
4/27/2011
6/9/2011
6/9/2011
6/10/2011
6/13/2011
:)6/14/2011

DensetsuNoKaboom
12-18-2010, 05:27 PM
No replies?

Well, I just uploaded a new version with new stuff...so...yeah.

SirThorfinn
12-18-2010, 09:08 PM
Its definitely a very interesting game so far, reminds me of Pokemon but pretty cool

DensetsuNoKaboom
12-19-2010, 02:53 PM
It's not Pokemon...It is a RPG though. (Or would that be an RPG?)

SirThorfinn
12-19-2010, 06:19 PM
i think it is nut i don't really play them it just seemed to come to mind like Pokemon:D

DensetsuNoKaboom
03-13-2011, 07:27 PM
Take a melody...Simple as can be...Give it some words and...sweet harmony...

Oh, did I say something? I didn't say anything, did I?

DensetsuNoKaboom
03-29-2011, 08:03 PM
I'm sending out a new version of this soon with moar stuff!

arty-fishL
03-30-2011, 03:42 PM
Great :D. I see you have a new avatar there.

DensetsuNoKaboom
04-27-2011, 02:52 PM
Sooooo a few new things.
Note that the new feature in battle is not done yet so clicking it does nothing.

sfunk
04-27-2011, 06:07 PM
it was pretty cool, maybe think about showing enemies HP. make it more convenient for the player you know?.

sfunk
04-27-2011, 06:13 PM
it was pretty cool, maybe think about showing enemies HP. make it more convenient for the player you know?.

DensetsuNoKaboom
04-27-2011, 07:21 PM
Oops, it seems you have posted the same thing twice.

Nah, I like watching players who don't know everything about the opponent and freak out when That One Boss just doesn't die. Trust me, I've been there. I may however make a "Check" ability that shows various enemy stats, such as its remaining HP.

DensetsuNoKaboom
06-09-2011, 06:35 AM
Updated with a new enemy, a status condition, and a Run option in battle.

zero00
06-09-2011, 07:45 AM
I like how the game is similar to Earthbound :D (never played it myself, though, but it looks like fun)

How are you going to implement the PSI attack effects (and by extension, the trippy backgrounds)? (This for example: http://www.youtube.com/watch?v=WT76ugYmv1U)

Also, is your signature a reference to Giygas?

DensetsuNoKaboom
06-09-2011, 08:32 AM
I like how the game is similar to Earthbound :D (never played it myself, though, but it looks like fun)

How are you going to implement the PSI attack effects (and by extension, the trippy backgrounds)? (This for example: http://www.youtube.com/watch?v=WT76ugYmv1U)

Also, is your signature a reference to Giygas?

Dingdingdingdingding!! Give the man a prize!

Yes, it is similar to Earthbound, and Earthbound is fun, and my sig is a reference to Giygas.

There's a sort of trippy background already in. For PSI animatons I may make different frames of the animation as textures for an object, then play them quickly for an animated effect. But if I have problems with that, I may just do PSI animations Earthbound Zero style.

Also, I found a bug in the newest version of the game and fixed it, now to reupload.

zero00
06-09-2011, 08:44 AM
I get a prize! :D

Couple questions:

-How are you making the textures for the PSI attacks?

-Also, if you have a final "boss" or enemy or something, will it have "inexplicable" attacks (or attacks we "cannot grasp the true form of")?

Edit: Hey, you changed your location! Another Giygas reference!

DensetsuNoKaboom
06-09-2011, 10:14 AM
I get a prize! :D

Couple questions:

-How are you making the textures for the PSI attacks?

-Also, if you have a final "boss" or enemy or something, will it have "inexplicable" attacks (or attacks we "cannot grasp the true form of")?

Edit: Hey, you changed your location! Another Giygas reference!
You'll see how the final boss works when we get there... ;)

And making my own textures for PSI attacks should be fairly simple (I think) by making a bunch of transparentized pictures, creating the first as a billboard, and importing others as its texture maps.

EDIT: A very poorly made example by me.

David B
06-09-2011, 12:23 PM
I will check it out later, I am currently having some problems with Alice so I can't check it out, so for now, can someone tell me a little bit about this game?

DensetsuNoKaboom
06-09-2011, 01:18 PM
It's an Earthbound-esque RPG game that I am making. It is in very early stages.

sfunk
06-09-2011, 02:43 PM
oh sorry, I have no idea how that happened, it does that to me on facebook and stuff too

DensetsuNoKaboom
06-10-2011, 11:19 AM
Now with usable PSI!

DensetsuNoKaboom
06-13-2011, 10:32 AM
A new PSI added, a boss enemy added, and other stuff...can you find the boss?

David B
06-13-2011, 12:53 PM
Random Post: I just realized that this thread is from last year! :eek:

Jones989
06-13-2011, 02:34 PM
In the poll section, whats the one with the weird numbers and letters and says "poll creators only"?

David B
06-13-2011, 03:56 PM
In the poll section, whats the one with the weird numbers and letters and says "poll creators only"?

I never noticed that, but now that I do, I myself am wondering the same thing.

arty-fishL
06-13-2011, 05:26 PM
-561 760.538

DensetsuNoKaboom
06-13-2011, 08:29 PM
In the poll section, whats the one with the weird numbers and letters and says "poll creators only"?

It's so that I don't post in one of the other sections...it's only for the person who created this poll, namely me. But now, as you can see...

Also, I was gonna upload a song, but now I've forgotten what I was going to do with it. Oh well... (Just change from .zip to .mp3 if you please...)

DensetsuNoKaboom
06-14-2011, 09:58 AM
Update.

OK desu ka?