View Full Version : Collision detection with pitching and rolling.

07-09-2011, 12:09 AM
Hi guys, room14 here.
I've been looking at the forums and realised that there's plenty of collision detectors, but none for cars. (going up and down hills) .So I decided to make one myself. It works great although there are some issues. I plan on sharing it with you but I don't have time right now.
Meanwhile, 'ere are some snap shots.

To do:
Fix the gravity issue
Make the transition from hill to ground more smooth

07-09-2011, 02:56 AM
who wants the world?

07-09-2011, 03:08 AM
This looks promising, I would like to see the world

07-09-2011, 03:41 AM
who wants the world?Me :D

07-09-2011, 09:32 PM
Okay I have delayed the release because I tried to fix a issue but I didn't succeed.

Anyways, here you go.

07-10-2011, 03:08 AM
anyone viewed it?

07-10-2011, 03:13 AM
good angles
bit choppy
but still very amazing

07-10-2011, 04:30 AM
Ingenious and an innovation to Alice. However, when you're on the hill, there's something of an earthquake, and the humvee starts falling off the hill. It's actually kind of funny.

07-10-2011, 04:34 AM
the earthquake was unintentional. I'll have to fix the falling off bit.

07-10-2011, 04:40 AM
That is awesome!Great work.

10-27-2011, 05:18 AM
This looks promising, I would like to see the world

bro im ntntorres283 on youtube I watched almost every 1 of ur tutorials, dude can u send me a tutorial on how to import stuff into Alice from Blender or can u send me a download link 4 the walther clip. thx.:D