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iua
07-13-2011, 07:30 PM
I NEED THIS CONVERTED ASAP!!!!
IT IS CRITICAL TO MY CoD: Zombies GAME!!!
http://sketchup.google.com/3dwarehouse/details?mid=dd9c4fb2d6596977c178d8b4df5d4eeb&prevstart=0

AND I NEED THESE CONVERTED TOO!!!
I ASKED DEBUSS BUT HE HASN'T BEEN ONLINE LATELY!!
http://alice.org/community/showthread.php?t=6275

sfunk
07-13-2011, 07:52 PM
learn to convert on your own, it isn't that difficult, X made a really easy guide to follow along with a video on how too (instead of just waiting around for someone else to do it,take the initiative to do it yourself)

iua
07-13-2011, 09:56 PM
Could you please just do it. I don't have the time because i'm working on CoD: Zombies.

AND

I've got ANOTHER problem...im trying to get alice to play sound but it wont work. Any suggestions?

EDIT: "I've got ANOTHER problem...im trying to get alice to play sound but it wont work. Any suggestions?"

media.io PROBLEM SOLVED
CONVERT TO WAV

sfunk
07-13-2011, 10:13 PM
convert it to a .wav file, and usually any sound file over 1 minute causes a lot of problems, and I don't convert models besides my own anymore, converting is incredibly boring and if the person doesnt like it, you usually get crap for it, so usually better to do it on your own

ElectricKirby
07-13-2011, 10:18 PM
*looks in New Posts*

*Sees this thread*

*Enters thread*

Converting seems easy enough.

*Sees Google Sketchup*

*leaves thread with this link: http://www.alice.org/community/showthread.php?t=3411 and these three words: "Do it yourself."*

iua
07-13-2011, 10:36 PM
WAV files are WAAAAAAAAAY too big and alice can't save after i import them...so
BACK TO ORIGINAL PROBLEM
How do i get alice to play mp3s?

ElectricKirby
07-13-2011, 10:39 PM
World > Properties > Sound > Import Sound Files

Alice plays both Wav and Mp3

Drag the sound into a method, and it will play when the method comes up.

iua
07-13-2011, 10:41 PM
when i import a mp3 file alice makes a static sound then stops playing it.

ElectricKirby
07-13-2011, 10:42 PM
Your file is corrupted. Try re-importing it.

iua
07-13-2011, 10:42 PM
ok

EDIT: Still no luck

ElectricKirby
07-13-2011, 10:47 PM
Play your file in Windows Media Player.

iua
07-13-2011, 10:53 PM
It works in that

sfunk
07-13-2011, 10:54 PM
other members have this problem as well, you'll more than likely have to re install alice

ElectricKirby
07-13-2011, 10:54 PM
http://www.alice.org/downloads/authoringtool/2.2/2011_02_10/Alice2.2.zip

iua
07-13-2011, 10:54 PM
i already did

does your alice work?
if so plz upload it to the internet and send me the link

iua
07-13-2011, 10:56 PM
http://www.alice.org/downloads/authoringtool/2.2/2011_02_10/Alice2.2.zip

i already did about an hour ago

ElectricKirby
07-13-2011, 11:00 PM
That's the same Alice I use. Re-download again.

iua
07-13-2011, 11:02 PM
ok but there is a bug on most user's alice copies, but not some like X's

EDIT: Do you mean reinstall completely or delete every thing but my gallery and replace it.

iua
07-13-2011, 11:13 PM
Still doesnt work

ElectricKirby
07-13-2011, 11:46 PM
Add a song into a world and try to play it.

If it doesn't, upload it here as an attachment.

iua
07-14-2011, 09:51 AM
Here
the sound is under world>properties>sounds
i gave it a random title :P

iua
07-14-2011, 06:54 PM
I try to open the file in blender but it wont open!!

sfunk
07-14-2011, 06:56 PM
I try to open the file in blender but it wont open!!

what file?

iua
07-14-2011, 06:57 PM
a .dae file

beachbum111111
07-14-2011, 07:01 PM
Convert it to a .obj file through sketchup

sfunk
07-14-2011, 07:04 PM
Convert it to a .obj file through sketchup

you cant, only .dae or .kmz

iua
07-14-2011, 07:05 PM
help!?!?

sfunk
07-14-2011, 07:05 PM
just watch my tutorial on how to do it, I talk through every step of how to do it. it's the top of my list in my tutorial list

sfunk
07-14-2011, 07:07 PM
You can't do that in sketchup. In order to open a Colloda file you can't open it in the conventional way. You must import it instead.

I already said that haha

legolizard
07-14-2011, 07:09 PM
Oh sorry sfunk I must have posted after you and not have realized it.:o

Now iua, that sound file is much too long for Alice, and even if it weren't you must understand this, Alice has difficulty with mp3 files and some it can read others it can not, ask Mr Kidnapper as to why this is so, while .wav files are uncompressed sound files and thus larger, but I suppose "easier" for Alice to read.

sfunk
07-14-2011, 07:11 PM
it's all good, but as long as iua just watch my or X's tutorial on how to convert, he should be okay, and as long as he has the right version of blender

iua
07-14-2011, 07:12 PM
but thats my problem when i say import on blender it does nothing
I watched both sfunk and X's tutorials

legolizard
07-14-2011, 07:16 PM
The object may have imported, but it is possible that it is just out of your view or is too large for the general area of Blender, look around for it.:)

iua
07-14-2011, 07:21 PM
i import the object but it has no color like before.

legolizard
07-14-2011, 07:23 PM
It does, you have to finish converting it and it will get it's color/texture back.

iua
07-14-2011, 07:24 PM
oh ok so export into biturn and save as .ase

sfunk
07-14-2011, 07:25 PM
well you have to understand, if it's textured, it will have no color, then you do everything in the video, then you have to import the texture packs

iua
07-14-2011, 07:48 PM
im confused

sfunk
07-14-2011, 07:54 PM
well it's really not that complicated, especially with all the tutorials made for it, if it has textures(looks like a picture is used to cover the objet) then more than likely the object was crappy and just covered to look nice, so just do all of the converting like in my video, and once you'll import the object into alice, you'll figure it out

ElectricKirby
07-14-2011, 08:45 PM
Oh sorry sfunk I must have posted after you and not have realized it.:o

Now iua, that sound file is much too long for Alice, and even if it weren't you must understand this, Alice has difficulty with mp3 files and some it can read others it can not, ask Mr Kidnapper as to why this is so, while .wav files are uncompressed sound files and thus larger, but I suppose "easier" for Alice to read.

In the game that I'm working on, I have a mp3 playing that's over 6 minutes long, a whole minute longer than the song he's trying to use. I converted the song to a wav file after extracting it, but Alive won't save it. I think it might be the song itself.

legolizard
07-15-2011, 09:15 AM
Hmmm, well you should check to see how large the .wav file is. For example I am using a song that is one minute eighteen seconds and is 1.5 MB's(does not play) while the .wav file is 13.2 MB's(plays but does not save such as in you case) . What I then think you can do is lower the quality of the song, maybe by re-recording it, but I don't know.:confused:

Mr Kidnapper
07-15-2011, 12:05 PM
.WAV is a lossless compression format, while .mp3 uses lossy compression, which means WAVs tend to get larger since they don't throw away data. What I mean is that it's not that WAVs are uncompressed, they just do very little of it. Both of them are also very old formats. Nowadays people use AAC lossy compression instead of .mp3 and MPEG-4 ALS (HD-AAC) lossless compression instead of .WAV.
What are the settings you chose to format it in? A sampling rate of 48000 Hertz with a bitrate of 320 Kbps CBR/ABR? WAVs should not get that large unless you chose monstrous settings. You've got to leave encoding sounds to people who are good at it :|
The reason .WAVs work so much better in Alice than .mp3s has nothing to due with the files themselves. Alice just has a crappy .mp3 importer. There are many MP3 encoders out there, and Alice probably only supports one in particular. If I look into the source code a bit, I'll probably be able to figure out which. I'm betting on LAME MP3 Encoder. In fact, file size has little to do with inability to save—One of my Alice Templates are 30MB just for the sky and the ground.
<-- Past encoding experience.
Edit: There's no finding out by looking at the source. I would have to check the .DLLs but that's not going to happen. I'll just brute force it.

legolizard
07-15-2011, 01:18 PM
If 320 bitrate is high then how does 1411 kpbs sound, hehehe.:cool:

Edit: Yes, Alice supports the LAME mp3 encoder I just converted the sound file back to an mp3 and it worked. For those using Audacity to convert sound files you need to download the .dll file. Thanks Mr.Kidnapper!

Mr Kidnapper
07-15-2011, 03:21 PM
Well, using both Xilisoft HD Converter as well as Sony Vegas Pro 10, I devised the general scheme of WAV Format.
WAV:
Maximum Sampling Rate: 96 KHz, or 96000 Hz
Maximum Bit-Type: 24-Bit (Lacks 32-bit IEEE Support)
Maximum Number of Channels: 2 (Stereo)
Encoder: PCM

Edit: Infinite file size.
Proof: I converted the 62 minute long 5 Centimeters Per Second movie into a .wav and saved it. Combined with the HD Skydome and the ground, it is... Unknown MB using default Alice A2W zip compression. The .WAV file itself is 97MB. Unfortunately it took over an hour for the sound file alone to save before Alice crashed due to a rendering error. I would have estimated the A2W file to be ~100MB. I would also have noted that outside of Alice, the packaging time would have taken less than 5 minutes.

legolizard
07-15-2011, 05:04 PM
Okay, that information will come in handy.:)

iua
07-15-2011, 09:03 PM
i convert the box into alice but it comes up with an error.
I close the error message and try to save the object/world but alice doesnt let me.
Any help?!?!?

legolizard
07-15-2011, 09:04 PM
Post the error.

iua
07-15-2011, 09:15 PM
An error has occurred while attempting to save your world.
This is a critical situation that needs to be dealt with immediately.

Something about backup but i dont have any...

Throwable that caused the

ok u know what im gonna post the object on the forums and u try it..

iua
07-16-2011, 09:20 AM
ok i figured out the mp3 errors with alice and it's just like Mr Kidnapper said.
Alice supports the LAME mp3 player.
Give me your mp3 files and I will convert them for you.

iua
07-16-2011, 09:54 AM
i figured out what was wrong with the model because i converted 2 other objects...SO

I CAN CONVERT NOW!!!!!
just find me the song/model and I will convert it into an alice working model!!