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simsman2011
08-06-2011, 05:13 AM
This is my game City Grave.......

Info:
- You can't shoot yet
Bugs:
- No collision detection
- Bad Gravity related to the skeleton in the game


controls:
W,A,S and D: move
Q:orient left
E:orient right
Spacebar:Jump
C: crouch

DensetsuNoKaboom
08-06-2011, 12:49 PM
No need to make two topics for the same game.

simsman2011
08-06-2011, 04:42 PM
OK. thanks for the advice and......
can you give me your opinion about the game?

DensetsuNoKaboom
08-06-2011, 04:46 PM
First of all, make your fire animation always turn to face the camera, perhaps?

Second, I was unable to load the world.

Unable to load world




Alice version: 2.2 08/05/2011



Throwable that caused the error:

edu.cmu.cs.stage3.alice.core.ExceptionWrapper: org.xml.sax.SAXException

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1499)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1525)

at edu.cmu.cs.stage3.alice.authoringtool.dialog.LoadE lementProgressPane.construct(LoadElementProgressPa ne.java:37)

at edu.cmu.cs.stage3.progress.ProgressPane$2.run(Prog ressPane.java:84)

at java.lang.Thread.run(Thread.java:662)

Wrapped exception:

org.xml.sax.SAXParseException: The value of attribute "name" associated with an element type "property" must not contain the '<' character.

at org.apache.xerces.parsers.DOMParser.parse(Unknown Source)

at org.apache.xerces.jaxp.DocumentBuilderImpl.parse(U nknown Source)

at javax.xml.parsers.DocumentBuilder.parse(DocumentBu ilder.java:124)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1433)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1477)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1525)

at edu.cmu.cs.stage3.alice.authoringtool.dialog.LoadE lementProgressPane.construct(LoadElementProgressPa ne.java:37)

at edu.cmu.cs.stage3.progress.ProgressPane$2.run(Prog ressPane.java:84)

at java.lang.Thread.run(Thread.java:662)

simsman2011
08-06-2011, 05:56 PM
Believe me I tried that but an error occured........
and how did you know that I didn't make fire animation turn to face camera if you couldn't load my world?

DensetsuNoKaboom
08-06-2011, 07:24 PM
Believe me I tried that but an error occured........
and how did you know that I didn't make fire animation turn to face camera if you couldn't load my world?

I guessed, because if making fire animation turn to face camera worked you wouldn't have the problem...

simsman2011
08-07-2011, 05:51 AM
I guessed, because if making fire animation turn to face camera worked you wouldn't have the problem...

You know in my other thread in questions & comments forum I was asking about that....
but I prefer constrain to face to avoid glitch.......

katherineeobryan
08-08-2011, 02:03 AM
The city grave is the one of the important as well as the interesting game in the gaming platform with multiform functional IQ.

DensetsuNoKaboom
08-08-2011, 09:40 AM
The city grave is the one of the important as well as the interesting game in the gaming platform with multiform functional IQ.

...wha?

simsman2011
08-08-2011, 12:37 PM
...wha?


What do you mean by (...wha?)?

DensetsuNoKaboom
08-08-2011, 01:06 PM
It's the sound of me trying to make sense of a single word he said.

simsman2011
08-08-2011, 01:10 PM
Just say your opinion after modification

legolizard
08-08-2011, 01:19 PM
Would you mind if I modified your world to add some collsion? I'll show you what I did again if you like.

simsman2011
08-08-2011, 01:21 PM
OK I give you the permission but do that in trees only......
and rename it to be: City Grave collision test.a2w.....

legolizard
08-08-2011, 01:24 PM
Well I can't open the nwere version I suppose it has trees, but I have your first version.

simsman2011
08-08-2011, 01:40 PM
OK. make any object and show me the collision detection.

jediaction
08-09-2011, 11:25 AM
Feedback...

Pros:

Reliable Moving system
Weapon Switching
Health System
Simple AI

Cons:

Can't shoot
No collision
No story
One enemy

Overall

30/100 by Chrome Games
NEEDS A LOT OF WORK

It needs a lot of work before official release. Switching weapons is good though. I wish you could shoot. When this is finished, I expect a story, better gameplay. Btw, take out the language. There is still little kids on here. I like the skeleten starting animation. He gets up and that is good. The health works to so congrats on that.

simsman2011
08-09-2011, 02:20 PM
Thanks for the feedback and I will work on it until it becomes so good.....
and it is Works-In-Progress forum so, I didn't finish even 10% of the game.....
and the story will be finished soon because it is better to begin with the difficult (shooting, AI, mouse crusor motion.....etc.)
....and about the language I am sorry and I modified that....

jediaction
08-09-2011, 04:46 PM
Np.

simsman2011
08-10-2011, 09:30 AM
Np.

what do you mean?

DensetsuNoKaboom
08-10-2011, 01:30 PM
what do you mean?

Np = No problem

simsman2011
08-10-2011, 02:05 PM
I thought so.....

jediaction
08-11-2011, 09:46 AM
Yes. No Problem, I never know who to write np to, or No Problem.:o

simsman2011
08-21-2011, 06:06 AM
Never mind....

meeatpizza
09-01-2011, 10:15 AM
good start but the intro crashed the game when i started it so i disabled the intro and it worked. the knife looks great. the gun looks fine but the arm could use some work. changing weapons needs some work. moving needs work. it does not go straight i aim at the tree and hold the up button but the player does not move straight. the cross hairs are not in the middle of the screen. weapons don't work.


I give it 20/100