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Amy
03-21-2007, 03:11 PM
Right now, I am working on a project for my programming class. We have to use events with functions to make somehting happen, if something else is true. Everything was going fine, but then when my dog gets near the bird, the error comes up. Here is the error:

Error during simulation.

Alice version: 2.0 04/05/2005

os.name: Windows XP

os.version: 5.2

os.arch: x86

java.vm.name: Java HotSpot(TM) Client VM

java.vm.version: 1.3.1_10-b03

user.dir: D:\Program Files\Alice\Required



Throwable that caused the error:

java.lang.ArrayIndexOutOfBoundsException: -1 not in range [0,3)

at edu.cmu.cs.stage3.alice.core.Behavior$Fork.getNext (Behavior.java:113)

at edu.cmu.cs.stage3.alice.core.Behavior$RuntimeStack .top(Behavior.java:55)

at edu.cmu.cs.stage3.alice.core.Behavior$RuntimeStack .push(Behavior.java:43)

at edu.cmu.cs.stage3.alice.core.Behavior.pushStack(Be havior.java:352)

at edu.cmu.cs.stage3.alice.core.question.userdefined. CallToUserDefinedQuestion.getValue(CallToUserDefin edQuestion.java:53)

at edu.cmu.cs.stage3.alice.core.behavior.ConditionalT riggerBehavior.internalSchedule(ConditionalTrigger Behavior.java:38)

at edu.cmu.cs.stage3.alice.core.Behavior.schedule(Beh avior.java:225)

at edu.cmu.cs.stage3.alice.core.Sandbox.scheduleBehav iors(Sandbox.java:70)

at edu.cmu.cs.stage3.alice.core.World.scheduleBehavio rs(World.java:444)

at edu.cmu.cs.stage3.alice.core.World.schedule(World. java:486)

at edu.cmu.cs.stage3.alice.core.clock.DefaultClock.sc hedule(DefaultClock.java:94)

at edu.cmu.cs.stage3.alice.authoringtool.AuthoringToo l$11.run(AuthoringTool.java:681)

at edu.cmu.cs.stage3.alice.authoringtool.util.Default Scheduler.simulateOnce(DefaultScheduler.java:115)

at edu.cmu.cs.stage3.alice.authoringtool.util.Default Scheduler.run(DefaultScheduler.java:76)

at edu.cmu.cs.stage3.scheduler.AbstractScheduler.run( AbstractScheduler.java:45)

at java.awt.event.InvocationEvent.dispatch(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForHierar chy(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.Dialog.show(Unknown Source)

at edu.cmu.cs.stage3.swing.DialogManager.showModalDia log(DialogManager.java:58)

at edu.cmu.cs.stage3.swing.DialogManager.showDialog(D ialogManager.java:123)

at edu.cmu.cs.stage3.alice.authoringtool.AuthoringToo l.play(AuthoringTool.java:5073)

at edu.cmu.cs.stage3.alice.authoringtool.Actions$15.a ctionPerformed(Actions.java:167)

at javax.swing.AbstractButton.fireActionPerformed(Unk nown Source)

at javax.swing.AbstractButton$ForwardActionEvents.act ionPerformed(Unknown Source)

at javax.swing.DefaultButtonModel.fireActionPerformed (Unknown Source)

at javax.swing.DefaultButtonModel.setPressed(Unknown Source)

at javax.swing.plaf.basic.BasicButtonListener.mouseRe leased(Unknown Source)

at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)

at java.awt.Component.processMouseEvent(Unknown Source)

at java.awt.Component.processEvent(Unknown Source)

at java.awt.Container.processEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.LightweightDispatcher.retargetMouseEvent( Unknown Source)

at java.awt.LightweightDispatcher.processMouseEvent(U nknown Source)

at java.awt.LightweightDispatcher.dispatchEvent(Unkno wn Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForHierar chy(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)



right now, it is programmed to do this:

If the dog gets within 1 meter of the bird, the dog will jump up and the bird will move upward, then they each return to their original positions. If I take everythign out of the method that is called, and just leave in "dog say hi," then it works.

Hope you understand what I mean. if you need me to post my code or something, I can, just let me know.

Thanks!

gabe
03-21-2007, 05:27 PM
It would be great if you could post a copy of your world for us to take a look at. Then we can determine if it's a bug with the software or with your code.

AliceNoob
10-09-2008, 04:39 AM
Hi,

i just created an simple alice world with controls to move a bikerkid object with the a chase cam feature.

However, when i start to run the simulation and hold down "w" for a few seconds to move the the bikerkid forward and release "w" key, an error occurs saying "Error during simulation". (some ArrayIndexOutOfBoundsException)

Error message as follow:

Error during simulation.

Alice version: 2.0 04/05/2005

os.name: Windows XP

os.version: 5.1

os.arch: x86

java.vm.name: Java HotSpot(TM) Client VM

java.vm.version: 1.3.1_10-b03

user.dir: D:\My NTU\FYP\ALICE\Prog\Alice 2.0\Required



Throwable that caused the error:

java.lang.ArrayIndexOutOfBoundsException: -1 not in range [0,2)

at edu.cmu.cs.stage3.alice.core.Behavior$Fork.getNext (Behavior.java:113)

at edu.cmu.cs.stage3.alice.core.Behavior$RuntimeStack .top(Behavior.java:55)

at edu.cmu.cs.stage3.alice.core.Behavior$RuntimeStack .pop(Behavior.java:48)

at edu.cmu.cs.stage3.alice.core.Behavior.closeFork(Be havior.java:176)

at edu.cmu.cs.stage3.alice.core.response.DoTogether$R untimeDoTogether.epilogue(DoTogether.java:85)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.childrenEpiloguesIf Necessary(CompositeResponse.java:67)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.epilogue(CompositeR esponse.java:73)

at edu.cmu.cs.stage3.alice.core.response.CallToUserDe finedResponse$RuntimeCallToUserDefinedResponse.epi logue(CallToUserDefinedResponse.java:94)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.childrenEpiloguesIf Necessary(CompositeResponse.java:67)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.epilogue(CompositeR esponse.java:73)

at edu.cmu.cs.stage3.alice.core.response.DoTogether$R untimeDoTogether.epilogue(DoTogether.java:81)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.childrenEpiloguesIf Necessary(CompositeResponse.java:67)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.epilogue(CompositeR esponse.java:73)

at edu.cmu.cs.stage3.alice.core.response.CallToUserDe finedResponse$RuntimeCallToUserDefinedResponse.epi logue(CallToUserDefinedResponse.java:94)

at edu.cmu.cs.stage3.alice.core.behavior.AbstractCond itionalBehavior.internalSchedule(AbstractCondition alBehavior.java:112)

at edu.cmu.cs.stage3.alice.core.Behavior.schedule(Beh avior.java:225)

at edu.cmu.cs.stage3.alice.core.Sandbox.scheduleBehav iors(Sandbox.java:70)

at edu.cmu.cs.stage3.alice.core.World.scheduleBehavio rs(World.java:444)

at edu.cmu.cs.stage3.alice.core.World.schedule(World. java:486)

at edu.cmu.cs.stage3.alice.core.clock.DefaultClock.sc hedule(DefaultClock.java:94)

at edu.cmu.cs.stage3.alice.authoringtool.AuthoringToo l$11.run(AuthoringTool.java:681)

at edu.cmu.cs.stage3.alice.authoringtool.util.Default Scheduler.simulateOnce(DefaultScheduler.java:115)

at edu.cmu.cs.stage3.alice.authoringtool.util.Default Scheduler.run(DefaultScheduler.java:76)

at edu.cmu.cs.stage3.scheduler.AbstractScheduler.run( AbstractScheduler.java:45)

at java.awt.event.InvocationEvent.dispatch(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForHierar chy(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.Dialog.show(Unknown Source)

at edu.cmu.cs.stage3.swing.DialogManager.showModalDia log(DialogManager.java:58)

at edu.cmu.cs.stage3.swing.DialogManager.showDialog(D ialogManager.java:123)

at edu.cmu.cs.stage3.alice.authoringtool.AuthoringToo l.play(AuthoringTool.java:5073)

at edu.cmu.cs.stage3.alice.authoringtool.Actions$15.a ctionPerformed(Actions.java:167)

at javax.swing.AbstractButton.fireActionPerformed(Unk nown Source)

at javax.swing.AbstractButton$ForwardActionEvents.act ionPerformed(Unknown Source)

at javax.swing.DefaultButtonModel.fireActionPerformed (Unknown Source)

at javax.swing.DefaultButtonModel.setPressed(Unknown Source)

at javax.swing.plaf.basic.BasicButtonListener.mouseRe leased(Unknown Source)

at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)

at java.awt.Component.processMouseEvent(Unknown Source)

at java.awt.Component.processEvent(Unknown Source)

at java.awt.Container.processEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.LightweightDispatcher.retargetMouseEvent( Unknown Source)

at java.awt.LightweightDispatcher.processMouseEvent(U nknown Source)

at java.awt.LightweightDispatcher.dispatchEvent(Unkno wn Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForHierar chy(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)




Attached: Test.a2w and capture00.jpg

Need help badly pls ... any help will be much appreciated
Thanx in advance

AliceNoob
10-09-2008, 05:09 AM
Btw the above error doesn't occur when i remove Biker Movement Method.

Biker Movement Method basically makes the biker legs paddle the bike when he moves (using a do together tag)

attached is the code

ronnan713
12-08-2009, 05:28 PM
Yeah, I have been having the same issues and seems like there isn't a workaround, I have have spent alot of time and tried everything, starting to believe it's a BUG! I am not creating hardly any code in the attatched program, using objects with already created methods.:mad:
Error during simulation.




Alice version: 2.2 8/1/2009



Throwable that caused the error:

java.lang.NullPointerException

at edu.cmu.cs.stage3.alice.core.Behavior$RuntimeStack .pop(Behavior.java:49)

at edu.cmu.cs.stage3.alice.core.Behavior.popStack(Beh avior.java:360)

at edu.cmu.cs.stage3.alice.core.response.CallToUserDe finedResponse$RuntimeCallToUserDefinedResponse.epi logue(CallToUserDefinedResponse.java:95)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.childrenEpiloguesIf Necessary(CompositeResponse.java:67)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.epilogue(CompositeR esponse.java:73)

at edu.cmu.cs.stage3.alice.core.response.DoTogether$R untimeDoTogether.epilogue(DoTogether.java:81)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.childrenEpiloguesIf Necessary(CompositeResponse.java:67)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.epilogue(CompositeR esponse.java:73)

at edu.cmu.cs.stage3.alice.core.response.LoopNInOrder $RuntimeLoopNInOrder.epilogue(LoopNInOrder.java:99 )

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.childrenEpiloguesIf Necessary(CompositeResponse.java:67)

at edu.cmu.cs.stage3.alice.core.response.CompositeRes ponse$RuntimeCompositeResponse.epilogue(CompositeR esponse.java:73)

at edu.cmu.cs.stage3.alice.core.response.CallToUserDe finedResponse$RuntimeCallToUserDefinedResponse.epi logue(CallToUserDefinedResponse.java:94)

at edu.cmu.cs.stage3.alice.core.behavior.AbstractCond itionalBehavior.internalSchedule(AbstractCondition alBehavior.java:112)

at edu.cmu.cs.stage3.alice.core.behavior.ConditionalB ehavior.internalSchedule(ConditionalBehavior.java: 39)

at edu.cmu.cs.stage3.alice.core.Behavior.schedule(Beh avior.java:226)

at edu.cmu.cs.stage3.alice.core.Sandbox.scheduleBehav iors(Sandbox.java:70)

at edu.cmu.cs.stage3.alice.core.World.scheduleBehavio rs(World.java:444)

at edu.cmu.cs.stage3.alice.core.World.schedule(World. java:486)

at edu.cmu.cs.stage3.alice.core.clock.DefaultClock.sc hedule(DefaultClock.java:99)

at edu.cmu.cs.stage3.alice.authoringtool.AuthoringToo l$7.run(AuthoringTool.java:704)

at edu.cmu.cs.stage3.alice.authoringtool.util.Default Scheduler.simulateOnce(DefaultScheduler.java:115)

at edu.cmu.cs.stage3.alice.authoringtool.util.Default Scheduler.run(DefaultScheduler.java:76)

at edu.cmu.cs.stage3.scheduler.AbstractScheduler.run( AbstractScheduler.java:45)

at java.awt.event.InvocationEvent.dispatch(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForHierar chy(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.Dialog$1.run(Unknown Source)

at java.awt.Dialog$2.run(Unknown Source)

at java.security.AccessController.doPrivileged(Native Method)

at java.awt.Dialog.show(Unknown Source)

at java.awt.Component.show(Unknown Source)

at java.awt.Component.setVisible(Unknown Source)

at edu.cmu.cs.stage3.swing.DialogManager.showModalDia log(DialogManager.java:58)

at edu.cmu.cs.stage3.swing.DialogManager.showDialog(D ialogManager.java:126)

at edu.cmu.cs.stage3.alice.authoringtool.AuthoringToo l.play(AuthoringTool.java:5091)

at edu.cmu.cs.stage3.alice.authoringtool.Actions$16.a ctionPerformed(Actions.java:175)

at javax.swing.AbstractButton.fireActionPerformed(Unk nown Source)

at javax.swing.AbstractButton$Handler.actionPerformed (Unknown Source)

at javax.swing.DefaultButtonModel.fireActionPerformed (Unknown Source)

at javax.swing.DefaultButtonModel.setPressed(Unknown Source)

at javax.swing.plaf.basic.BasicButtonListener.mouseRe leased(Unknown Source)

at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)

at java.awt.Component.processMouseEvent(Unknown Source)

at javax.swing.JComponent.processMouseEvent(Unknown Source)

at java.awt.Component.processEvent(Unknown Source)

at java.awt.Container.processEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.LightweightDispatcher.retargetMouseEvent( Unknown Source)

at java.awt.LightweightDispatcher.processMouseEvent(U nknown Source)

at java.awt.LightweightDispatcher.dispatchEvent(Unkno wn Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForHierar chy(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarch y(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)

x2495iiii
12-08-2009, 06:56 PM
It is a bug, but there's also a workaround.

I went ahead and fixed it for you.

JAA
07-07-2010, 12:58 AM
I'm also getting this error when I make a cowboy walk as I press the direction keys. If I take the walk method out the error goes away but the cowboy looks lame moving around all stiff. What is the work around you used? I'll attach the file for my world. Don't mind the horse that gallops for infinity and gets nowhere, that's just an animation/method test.

zonedabone
07-07-2010, 01:13 PM
It has to do with events being terminated as they're happening. Instead of putting the movement right in the while key is pressed event, make a Boolean variables become true when you press, and false when you depress. Now, make a method on world start. Inside and infinite loop, put while the variable is true, and then put your method in there. This is a workaround for many event/while related errors. This especially helps when using poses. Note that for the indirect example, if the first event is simply reading a variable, you can eliminate it and use the while/loop function directly.

Using one event:
http://alice.org/community/picture.php?albumid=61&pictureid=323

Using two events:
http://alice.org/community/picture.php?albumid=61&pictureid=325

JAA
07-08-2010, 12:37 AM
Thanks a lot that helped me fix two worlds.

zonedabone
07-08-2010, 02:07 PM
Two fewer wrlds for the community to fix. ;)

We fix a ton of worlds all the time.

sara12588
07-23-2010, 01:52 AM
How to win it

------------------------------------------------------
Hotels in Kanyakumari (http://www.sangamgrouphotels.com/)
Kanyakumari Hotels (http://www.sangamgrouphotels.com/)

x2495iiii
07-23-2010, 02:51 AM
It has to do with events being terminated as they're happening. Instead of putting the movement right in the while key is pressed event, make a Boolean variables become true when you press, and false when you depress. Now, make a method on world start. Inside and infinite loop, put while the variable is true, and then put your method in there. This is a workaround for many event/while related errors. This especially helps when using poses. Note that for the indirect example, if the first event is simply reading a variable, you can eliminate it and use the while/loop function directly.

Using one event:
http://alice.org/community/picture.php?albumid=61&pictureid=323

Using two events:
http://alice.org/community/picture.php?albumid=61&pictureid=325

Goofy spammer above me aside, I'd love it if everyone who made a game made it like this. I can't play games that terminate events either. meaning, unfortunately, that the While a key is pressed events require special programming as well. Oh fun.