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Nitrous3
09-02-2011, 12:24 PM
I just wanted to know if anybody could complete a simple model/texture request. All I ask for is a Sonic the Hedgehog model. I don't want a very complicated one, preferably the low quality, polygon-ridden Sonic model used in Sonic R and Sonic Jam.

Thanks to anybody kind enough as to help me out.

If you want a full view of the model, look for videos of the Sonic R Character Selection Screen. If the person in the video is selected on Sonic, then his character will rotate, giving a full view as to what he looks like.

As for joints, I would just want:
Head
+Maybe even eyelids?
Chest
+(L/R) Arms
+(L/R) Forearms
+[Hand joints wont be necessary, but adding them would be nice]
Legs
+(L/R) Legs
+(L/R) Lower Legs
+Shoes (or feet, whichever)

MaleficentArmy
09-28-2011, 02:29 PM
Ive been looking for the same model. so far no luck. so i created my own using blender and had it saved in 3ds format then converted to ase wich is compatible with alice. unfortunatly... ive ran into 2 problems so far. all the subparts have the same pivot point and i have to set the color manually in alice. so blender and alice arent exactly all that compatable unless you want to import eatch of sonics subparts as a separate object and manually line them up and set the vehicles to sonic as a whole.

Mr Kidnapper
10-01-2011, 01:22 AM
See, the only reason I didn't do this was because there wasn't any model on the internets for it.
If you yourself consider your model to be any good, then perhaps I can edit it.

MaleficentArmy
10-05-2011, 02:55 PM
so... mr kidnapper. are you saying that you would be willing to help me make my sonic a functioning object in alice? :]
if so, i would gladly upload it to my mediafire account in any format you want and send you the download link so you could work on it.

Mr Kidnapper
10-05-2011, 11:17 PM
I would prefer .3ds but a waveform .OBJ is fine.

MaleficentArmy
10-06-2011, 10:30 AM
i can do that :]
ill upload a couple different versions of the model that ive worked on. idk which one would be easier to work with. ill post the download links here.

MaleficentArmy
10-06-2011, 10:42 AM
Here are the models:
http://www.mediafire.com/?uc0ue4ca3fv77fs
http://www.mediafire.com/?d73hi93z3zl0b3f
http://www.mediafire.com/?8klx77zw0w0m2ld

and here are all the limbs/subparts separate.
http://www.mediafire.com/?3r00p1xbmdtjljx


idk which one of these will be easier to work with, so i just uploaded them all.
i made the model using blender if that might help with anything you need. btw its the model only, not textures. thanks for your help, get back to me when you think youve got a working model for alice. ive been able to import these models to alice before, but they just dont work right. all the subparts hav the same pivot point right now and blender wont let me export 3ds with more than one pivot point.

Mr Kidnapper
10-07-2011, 11:21 PM
The 3ds Max file, the color scheme, as well as the operational a2c file. Unlike my normal uploads, this one in particular doesn't contain any gallery information or methods. It's just the geometry. This generally means I deny any relation to the object and don't care what you do with it.
http://i56.tinypic.com/v8ev5v.png
You never would have thought Alice could possibly make a model look so nice, right?
Sonic looks purple because of an issue with color gamut. Trust me. He's blue once you import him.

arty-fishL
10-08-2011, 07:44 AM
The 3ds Max file, the color scheme, as well as the operational a2c file. Unlike my normal uploads, this one in particular doesn't contain any gallery information or methods. It's just the geometry. This generally means I deny any relation to the object and don't care what you do with it.
http://i56.tinypic.com/v8ev5v.png
You never would have thought Alice could possibly make a model look so nice, right?
Sonic looks purple because of an issue with color gamut. Trust me. He's blue once you import him.That's a pretty good model there

gilhritrobin
10-09-2011, 02:10 AM
I didn't do this was because there wasn't any model on the internets for it.
http://www.semservice.org/3.jpghttp://www.semservice.org/4.jpg
http://www.semservice.org/6.jpghttp://www.ywseo.net/uk.jpg

DensetsuNoKaboom
10-09-2011, 03:00 PM
Where did you get that knight model from?

Also, I took the Sonic object, gave it a thumbnail for the gallery, and made a minor change to the color scheme so it has two textures: Sonic and Super Sonic. It's attached to this post.

Finally, I have to say that is an AMAZING model. :D

Mr Kidnapper
10-09-2011, 08:34 PM
I'll make a new thread about the knight when I finish the walk animation.

MaleficentArmy
10-11-2011, 09:00 AM
hey, thanks. ill try it out and see how it goes. ill let you know if i have any more problems with it. :]

MaleficentArmy
10-11-2011, 09:01 AM
Where did you get that knight model from?

Also, I took the Sonic object, gave it a thumbnail for the gallery, and made a minor change to the color scheme so it has two textures: Sonic and Super Sonic. It's attached to this post.

Finally, I have to say that is an AMAZING model. :D

haha, thanks. i made the model, but the functionality all goes to mr kidnapper.

MaleficentArmy
10-11-2011, 12:48 PM
ok... i have to say, this model works perfectly!!!
thanks a lot. :]

heres my game im starting

up=run
right+left=turn
space=jump
down=spin attack

Nitrous3
10-18-2011, 09:40 PM
Woah.. why have I forgotten to check my old forum post.. -_-

Anyways, you guys did a great job! Thanks!

Nitrous3
10-18-2011, 10:53 PM
And for that Sonic Game, here's a quick tip:

For the most realistic looking jump, have the 'up' setting's style be set to 'end gently' and the 'down' setting's style set to 'begin gently'

That's the most fluent jump animation I've tried