View Full Version : Object resize to huge proportions at random

09-04-2011, 07:11 PM
Have you guys ever experieced somthing like this before?

09-04-2011, 10:44 PM
Have you guys ever experieced somthing like this before?

Some object, when you do a turn to face will resize and break the model.

09-04-2011, 10:47 PM
Pretty much what he said. Use point at or constrain to face instead.

David B
09-04-2011, 11:59 PM
Never heard of such a thing.

09-07-2011, 07:55 PM
Why does it do this, or is it a glitch. Or does it happen on certain types of computers?

Mr Kidnapper
09-08-2011, 11:25 PM
I've never had that kind of problem, but certain badly imported models will often have all their faces flipped after some interaction.

09-09-2011, 04:35 AM
I was making a tank game ages ago and this really wrecked the game by making the turret cover the whole screen suddenly, so I gave up :(.

09-09-2011, 04:43 PM
Hey Arty that is going to be my newest game ( minus the uh tanks and... uh resize explosions and arty-fish-awesomeness BUT ANYWAY!). My Up and Coming Newest Game, Dodge!

look down ↓↓


David B
09-10-2011, 11:21 AM
Have you guys ever experieced somthing like this before?

I re-read the post, and yes I have! There was one time that I was trying to resize "Bob" (my favorite 3D model in Alice), and when I played the program back, Alice crashed, and I re-started it, when into the program, and Bob was really, really, really huge, and when I shrunk him down, he became flat. I still have the program, and I called it "2D bob." If anybody wants to see a screen shot, let me know. (This is the story of why Bob is my favorite model. Not only does he look funny, but the story helped too.)

09-15-2011, 09:41 PM
This happened to me while I was turning student1. Or student2. Not quite sure.
I turned his face, and KABOOM! It got vertically over-portionate. This also sometimes happens to me in the turn-to-face animation when you delete a person.
I sure do hope this gets fixed, a fraction of the models are unusable.

09-16-2011, 03:45 AM
It always occur to me while I am trying to use turn to face methods whilst trying to turn it at the same time. Easily fixed by using Constrain to face method.

David B
09-16-2011, 03:42 PM

I forget. What does that mean again?