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arty-fishL
10-02-2011, 03:17 PM
This is a physics engine (I think that's what you would call it) for a go-kart. Its not meant to be fully realistic, its just meant to look good. It can be tweaked to be realistic, but I don't know all the official variables.

Basically it has good driving; acceleration, steering, speedometer etc.
The speedometer needle is slightly off, but if it matters to you that much I've also added a digital display below it.
http://img89.imageshack.us/img89/149/capture30e.jpg

I could maybe make this into a full game, maybe, or somebody else could if they wanted.

Also this has a free go-kart model that I converted and Glooed together in it, so you can export that from it if you want too.

When you download it the two sphere's are a collision test (the collision is spongy, but effective - it worked at over 225mph), the magenta square is a boost square and the rough textured square slows you down. Please download and comment :), thanks.

DensetsuNoKaboom
10-02-2011, 03:25 PM
Arty-Kart...I like the sound of that.

arty-fishL
10-02-2011, 03:30 PM
Arty-Kart...I like the sound of that.I just download a SNES emulator and a Gameboy Advance/Color emulator to my Wii yesterday, so I've been playing Mario Kart, it gave me this idea.

InsertName
10-02-2011, 03:35 PM
This is awesome.

arty-fishL
10-03-2011, 01:40 PM
This is awesome.
Thanks, its just a WIP, so great to hear that despite its unfinishedness.

jediaction
10-03-2011, 01:57 PM
I will try it when I have time. As quickly as I can, I'm preparing something....................special....

EDIT: It was Halo 2

room14
10-03-2011, 11:32 PM
made something like this... except i didn't have collision.
have you thought of adding inertia? turning being side ways? i made couple of examples of separate ways to do it.

arty-fishL
10-04-2011, 11:43 AM
made something like this... except i didn't have collision.
have you thought of adding inertia? turning being side ways? i made couple of examples of separate ways to do it.I was going to make drift (I was thinking along the lines of inertia), just by adding a dummy that moves the kart and takes longer than the kart to turn at higher speeds, therefore adding that effect.