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TauTrumpsPi
12-08-2011, 11:13 AM
Hey guys. Sorry I haven't been around in a while. My class ended, and I just sort of lost track of this site. I've been looking in a few times though.

Anyway, I'm making a new program, a castle defense First Person game, and I sort of need some models either made or converted. Can anyone do that for me?

http://sketchup.google.com/3dwarehouse/details?mid=e097d2f562a55fdcfb2e8dab12859dc7&prevstart=0

http://sketchup.google.com/3dwarehouse/details?mid=d472d92ac8d4d56b82208511d18446bc&prevstart=0

http://sketchup.google.com/3dwarehouse/details?mid=a248923b453b3704d71c0b5c63bf171&prevstart=12

http://sketchup.google.com/3dwarehouse/details?mid=4f7427f9c31a69de8bd9de6b28931bb0&prevstart=0 (Does not have to have enough subparts to work, or even any subparts at all)

Thanks for your help

EDIT: Found the bow and arrow

TauTrumpsPi
12-09-2011, 10:52 AM
^Bump

TauTrumpsPi
12-11-2011, 05:27 PM
^bump, come on, anyone?

TauTrumpsPi
12-12-2011, 02:35 PM
Perhaps this rabbit will convince someone to do it, I need it kind of soon, as the project is due the 21rst

dakota95
12-12-2011, 03:10 PM
awesome objects, but, I cant convert. Sorry. But I can guarantee you, when they are converted, I will definitally download:D

TauTrumpsPi
12-12-2011, 07:01 PM
Meh, I didn't make them myself, I just found them. But I do kind of need them for my project

dakota95
12-13-2011, 02:11 PM
Meh, I didn't make them myself, I just found them. But I do kind of need them for my project

I know you didn't make them. I'm just commenting on that you found some cool objects

TauTrumpsPi
12-14-2011, 11:07 AM
^bump....... come on, anyone?????????????????

x2495iiii
12-14-2011, 02:02 PM
Alright, alright, I'll do it.

TauTrumpsPi
12-14-2011, 02:18 PM
Thank you!!!!!!

x2495iiii
12-14-2011, 02:31 PM
First thing's first, the castle model's done, but as with most warehouse models, was joined poorly, leading to inversion. What this means for you is the towers look weird, but the walls and roof look okay.

See for yourself and let me know if you're okay with this.

TauTrumpsPi
12-14-2011, 02:37 PM
That looks great, thank you

x2495iiii
12-14-2011, 02:55 PM
Here's the rest.

The door and catapult are fine.

The ram only looks good from the front or the left, though. The back and right sides are transparent.

dakota95
12-14-2011, 07:41 PM
If you are not converted out, could you please convert this for me?

http://sketchup.google.com/3dwarehouse/details?mid=dffb5f157ee062452ef01fe1fc98c38b&prevs tart=0

TauTrumpsPi
12-15-2011, 10:52 AM
X- That's fine, I'll make sure that that doesn't become a problem in the code

dakota95
12-17-2011, 09:07 PM
^bump^

x2495iiii
12-19-2011, 02:41 PM
Model's too big.

dakota95
12-19-2011, 03:36 PM
Model's too big.

can you make it small?

x2495iiii
12-19-2011, 04:23 PM
Too big as in too many polygons.

dakota95
12-20-2011, 11:00 AM
Too big as in too many polygons.

ohhhhh.

Mr Kidnapper
12-20-2011, 10:21 PM
A model has to be less than 10,000 polys in each subobject to fit the .ASE standard. It's not even Alice, it's just an old format. In the case of google warehouse models, they're either 100 different subobjects or 1 very large subobject. Usually the latter. Unfortunately no matter how well organized an average sketch-up user is, they tend to not understand this concept:
http://i.imgur.com/IAj2j.png
It's bad modeling conventions to weld an object if they don't fit the topology already, for example the little box pattern things you see on top of castle walls. They tend to increase poly count far more than necessary—they shouldn't be completely attached to the rest of the wall. I blame this lack of conventions on Sketchup's misleading hiding of edges. If some users actually knew how bad welding objects at random screwed up their model they would probably do it less. So, as the picture says, Welding: Avoid at all costs. That picture was in the sketchup tutorial from a few weeks ago.
At any rate, instead of cutting that castle into different subobjects I recommend you simply get these castle tiles (http://sketchup.google.com/3dwarehouse/details?mid=db6fb977fb569a78fb2e8dab12859dc7&ct=mdsa&prevstart=0) and make one.

http://img.gameru.net/img/6029a.jpg
What I meant.

dakota95
12-21-2011, 09:20 PM
A model has to be less than 10,000 polys in each subobject to fit the .ASE standard. It's not even Alice, it's just an old format. In the case of google warehouse models, they're either 100 different subobjects or 1 very large subobject. Usually the latter. Unfortunately no matter how well organized an average sketch-up user is, they tend to not understand this concept:
http://i.imgur.com/IAj2j.png
It's bad modeling conventions to weld an object if they don't fit the topology already, for example the little box pattern things you see on top of castle walls. They tend to increase poly count far more than necessary—they shouldn't be completely attached to the rest of the wall. I blame this lack of conventions on Sketchup's misleading hiding of edges. If some users actually knew how bad welding objects at random screwed up their model they would probably do it less. So, as the picture says, Welding: Avoid at all costs. That picture was in the sketchup tutorial from a few weeks ago.
At any rate, instead of cutting that castle into different subobjects I recommend you simply get these castle tiles (http://sketchup.google.com/3dwarehouse/details?mid=db6fb977fb569a78fb2e8dab12859dc7&ct=mdsa&prevstart=0) and make one.

http://img.gameru.net/img/6029a.jpg
What I meant.


cool. Could you please convert them for me?:o

Mr Kidnapper
12-22-2011, 12:57 AM
5875

dakota95
12-22-2011, 07:51 PM
5875

thanks.

dakota95
12-24-2011, 08:09 PM
Can someone convert an archer for me? Just an archer with his bow up looking like he is going to shoot.

this is an awsome archer that I'd like.

http://sketchup.google.com/3dwarehouse/details?mid=8123f469a08a88e7761dc3477e65a72&prevstart=0

The only sub-part I really need is the arrow. Please convert for me. Eventually I will learn how to use blender but for now could someone else do it for me?

Thanks in advance

agoldman
12-28-2011, 11:08 AM
where are the converted models located?

x2495iiii
12-28-2011, 01:52 PM
Mostly here

http://alice.org/community/showthread.php?t=7113

TauTrumpsPi
01-01-2012, 06:29 PM
Mostly here

http://alice.org/community/showthread.php?t=7113

Go Arty!

arty-fishL
01-01-2012, 10:07 PM
Go Arty!
Hooah!

dakota95
01-23-2012, 04:43 PM
BUMP

Can someone convert an archer for me? Just an archer with his bow up looking like he is going to shoot.

this is an awsome archer that I'd like.

http://sketchup.google.com/3dwarehou...72&prevstart=0

The only sub-part I really need is the arrow. Please convert for me. Eventually I will learn how to use blender but for now could someone else do it for me?

Thanks in advance

room14
01-23-2012, 08:32 PM
BUMP

Can someone convert an archer for me? Just an archer with his bow up looking like he is going to shoot.

this is an awsome archer that I'd like.

http://sketchup.google.com/3dwarehou...72&prevstart=0

The only sub-part I really need is the arrow. Please convert for me. Eventually I will learn how to use blender but for now could someone else do it for me?

Thanks in advance

ill try.

edit: not possible, link's broken.

dakota95
01-23-2012, 10:31 PM
hmm.

well here is the link again

http://sketchup.google.com/3dwarehouse/details?mid=8123f469a08a88e7761dc3477e65a72&prevst art=0

could you also convert some trees? I am tired of using palm trees for everything.

room14
01-28-2012, 05:40 PM
hmm.

well here is the link again

http://sketchup.google.com/3dwarehouse/details?mid=8123f469a08a88e7761dc3477e65a72&prevst art=0

could you also convert some trees? I am tired of using palm trees for everything.

oh, that archer, I should have looked at the post:o hmm, I thought you meant this archer ( "http://en.wikipedia.org/wiki/AA-11_Archer")

heh, I don't think I can, but I can do trees. here you go.

Mr Kidnapper
01-28-2012, 06:27 PM
That archer was already uploaded. I converted it along with the untextured MiG-29.

dakota95
01-31-2012, 01:40 PM
That archer was already uploaded. I converted it along with the untextured MiG-29.

what thread?

Mr Kidnapper
01-31-2012, 05:41 PM
The missile Archer. Along with the Alamo and the Aphid. You can search threads for "MiG-29" and it ought to be on the first page.

dakota95
02-01-2012, 12:36 PM
I meant a guy with a bow and arrow archer.

room14
02-02-2012, 03:10 AM
I meant a guy with a bow and arrow archer.

I know, As I said on the post, I won't be able to do that.