Alice Community

Alice Community (
-   Share Worlds (
-   -   Throwing Knife (Like MW2) (

Fritz 01-12-2011 10:21 PM

Throwing Knife (Like MW2)
1 Attachment(s)
This is probably going to be used in my upcoming FPS game (if I get around to it). There is gravity (exponential, not just a single variable), animations, and you can pick up the knife.

Video (Shows it much better than the pictures):

A picture says 1000 words...




arty-fishL 01-12-2011 10:42 PM

Thats very good, got the arc just right. I especially like how it works no matter what angle you are looking at. A little glitch is that after you pick it up again and throw it the knife goes very high at the wrong angle.

Fritz 01-12-2011 10:49 PM

Huh, that doesn't happen for me. The video's uploaded:


Doesn't happen in video either. Did you do anything different when you threw second time?

Anyways, how do you like the throwing animation? Took me a while to get it as it is.

jediaction 01-12-2011 11:38 PM

Wow this is good. I tried making a bow and and arrow, I need to look into your methods

arty-fishL 01-13-2011 11:07 AM

Oh never mind, it never happened again. It is very good. Lol, watch what happens if you look down a full 180 degrees so your upside down looking behind you, then throw the knife. It curves upwards, over your head, off the ground and on for infinity.

jediaction 01-13-2011 11:10 AM


Fritz 01-13-2011 01:15 PM

Haha, I'l have to stop you from turning upsidedown.

ryisrippin 02-02-2011 05:25 PM

very cool bro

legolizard 05-01-2011 03:40 PM

This is a really awsome program,but instead of using the orient to and then move to methods use the set point of view method which does both with out the do togethor.

jediaction 05-01-2011 05:05 PM

This was posted a little while ago...So, he is probably done working on this project. You should look at the dates of when threads are posted to avoid this problem again..;)

All times are GMT -5. The time now is 12:13 AM.

Copyright ©2018, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.