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-   -   Alice Fighter: The Glitches of Awesome (http://www.alice.org/community/showthread.php?t=4433)

DensetsuNoKaboom 05-15-2010 09:05 AM

Alice Fighters (v0.5)
 
10 Attachment(s)
[SIZE="5"]ALICE FIGHTERS!!![/SIZE]
The greatest mash-up of different characters from the Alice forums the world has ever seen!!
[SIZE="1"]At least partly cause it's the [I]only[/I] one it's ever seen...[/SIZE]
[U]Player 1:[/U]

Left and Right arrows:move

Up arrow:jump

P:attack 1

Down arrow plus P:attack 2

Left or Right arrow plus P:attack 3

Up arrow plus P:attack 4

O:attack 5

Down arrow plus O:attack 6

Left or Right arrow plus O:attack 7

Up arrow plus O:attack 8

I:shield

L:super attack (only available when the bar is fully green)

[U]Player 2:[/U]

A and D:move

W:jump

Y:attack 1

S plus Y:attack 2

A or D plus Y:attack 3

W plus Y:attack 4

T:attack 5

S plus T:attack 6

A or D plus T:attack 7

W plus T:attack 8

R:shield

G:super attack (only available when the bar is fully green)



Battle till one of you drops or the game breaks. Have fun discovering glitches.


[SIZE="4"]This is a WIP (duh), please give me feedback on the game so I can make it awesome![/SIZE]
VVVVVVVVVVVVV
[URL="https://drive.google.com/open?id=0B6cctecipWWQX0JULURrVlE3OTQ&authuser=0"]Download ALICE FIGHTERS v0.6[/URL]
^^^^^^^^^^^

DensetsuNoKaboom 05-22-2010 08:19 PM

Alice Fighter
 
OK, I'm sorry for double posting...
But seriously, 143 thread views, 0 attachment views?

Dameria 05-22-2010 10:15 PM

I think I downloaded the first one that you made before editing post, it was pretty good. There are still a lot of glitches though that need to be fixed.

dubastot 05-24-2010 10:15 PM

Nothing worked for me! I think you should make this more visually appealing and maybe fix the glitches.:)

DensetsuNoKaboom 05-25-2010 04:48 PM

Alice Fighter
 
I have what seems to be most of the glitches fixed, and I'll make an update once I get on my other computer (which has Alice, unlike this one).
EDIT: There we go.

jediaction 05-26-2010 07:55 AM

To make it visually appealing, Make a cool animated opening with a quick action transition to the menu. It works!

DensetsuNoKaboom 05-26-2010 02:58 PM

...
 
Don't know about "cool", but here's my attempt.

DensetsuNoKaboom 06-12-2010 01:32 PM

I am now trying to make a version of Alice Fighter with Alice controlled by an AI, so here's what I have so far.

jediaction 06-12-2010 04:08 PM

It good. Needs work but good so far

DensetsuNoKaboom 06-12-2010 06:06 PM

[QUOTE=jediaction;22248]It good. [B]Needs work [/B]but good so far[/QUOTE]

Could you be a little more specific?

jediaction 06-12-2010 07:47 PM

Better controls, better backround, better just about everything

DensetsuNoKaboom 06-16-2010 05:55 PM

Well, I improved a few things, among which is the background. If it doesn't look different to you, wait a while-until 9:00 PM, maybe, or perhaps until next month-and check it out. [SIZE="1"](The background's time-sensitive.)[/SIZE]



...Is it just me, or is this thread overlooked a lot?

DensetsuNoKaboom 06-17-2010 02:25 PM

Sorry for double posting but...
It's new!
It's awesome!
It's made totally by me!
It's a heavy toll on the filesize!
And best of all, it's in the newest version of Alice Fighter!

It's CHARACTER SELECTION!!!

Check it out!

(It's also on the first post.)

AND with character selection all ready, I may...wait, strike that...I [U]will[/U] be able to program new characters!! ^_^

DensetsuNoKaboom 06-18-2010 04:45 PM

Aaaaaaaaaaaaaand to celebrate my third post in a row, there is a NEW CHARACTER in the game! The game with the new character is posted here and on my first post. Who? You'll have to find out!
Note: For now, the character is a secret. You must find it!

jediaction 06-22-2010 08:50 AM

[INDENT]That was good. You should put controls in the beginning. Yah, still, make more attacks, I didnt get the way the game worked
[/INDENT]

DensetsuNoKaboom 06-24-2010 01:52 PM

I put controls in comments in the world.playGame method, but since you said I'll try to put them in the game.

Oh, and a free cookie to the first person who can attach a screenshot of the new character!

x2495iiii 06-24-2010 05:15 PM

That'd be one easy cookie to earn for me...

DensetsuNoKaboom 06-25-2010 01:56 PM

(In the game.)

DensetsuNoKaboom 07-11-2010 07:40 PM

1 Attachment(s)
New version of the game.

ATTENTION DUELISTS! x2495iiii recently gave you a big hint. And when I say a big hint, I mean a
[B][I][U][SIZE="10"]BIG[/SIZE][/U][/I][/B]
hint.

Here's another hint:

Mana and Alice can fight at times. But between the two of them, they have a rivalry in common.

debussybunny563 07-23-2010 12:15 PM

Found it!
 
2 Attachment(s)
Here it is:
Looks strangely like X...

DensetsuNoKaboom 07-28-2010 07:44 AM

Yes, free cookie for you! It's the Penguin from Resident Penguin!

And here's the cookie...a revamped Alice Fighter!
What's new:
*That Penguin isn't a secret anymore!
*An experimental AI (doesn't work properly yet)
*A new style of HP and damage

A NOTE ABOUT 2.0 AND 2.2 COMPATIBILITY

I have played this game on both 2.0 and 2.2, and I have found that 2.2 has more glitches but the AI works. You can decide for yourself whether to sacrifice an extra game mode or greater stability.

DensetsuNoKaboom 08-08-2010 11:51 AM

OK, I have another version ready for release...I just need a response from someone regarding a certain new thingy...

Speaking of which, does anyone know if good2000mo comes on anymore?

x2495iiii 08-09-2010 02:08 AM

His last activity was a month ago, so though he's not quite gone yet, he's probably not coming back for awhile.

DensetsuNoKaboom 08-14-2010 10:25 AM

Good thing good2000mo did come back, now I can finally release...

THE OFFICIAL ALICE FIGHTERS v0.1

-New character (find out for yourself!)
-Guard buttons added (I for P1, R for P2)
-New intro
-Modified AI (still doesn't work in 2.0... :( )
-Some attacks now have knockback
-Modified sound to make attacks work better
-Attacks can now do multiple hits
-Changes to the events to reduce filesize
-Other minor changes

Yeah...that's about all I can remember. Have fun!

DensetsuNoKaboom 08-19-2010 11:45 AM

What? Have I wasted 2 weeks' worth of work on 2 people?

DensetsuNoKaboom 08-21-2010 04:58 PM

Yet another post in a row...

Well, this one is definitely worth it!

[SIZE="4"]ALICE FIGHTERS v0.2[/SIZE]

What's new:

*Added Random character selection
*A new attack button! (O for P1, T for P2. Super attacks have been moved to L and G respectively)
*Changed a lot of moves, particularly Mana's Super attack
*Modified intro
*Fixed shields
*Better collision detection for the sides of the screen
*Slightly bigger viewing area
*Plenty o' bug fixes

Please give me feedback, a lot of work was put into making this!

Also, note that I'm putting all new versions on the [URL="http://alice.org/community/showpost.php?p=21324&postcount=1"]first post only.[/URL]

Other than that, enjoy! And don't forget to give feedback!

jediaction 08-21-2010 07:55 PM

That was excellent. I could play that for hours. Great job, add sounds. I give this a B+.

Pros -
Very fun. There is a way to lose and win

Cons -
No sounds. No voice, plain scenery

DensetsuNoKaboom 08-22-2010 10:47 AM

Thank you! Thanks a lot!

On the topic of sound, I had sound when attacks hit for some time,but I removed it because it was interfering with the attacks themselves. (Also, there's the problem with my speakers...)

The scenery...hmm, I should probably work on that.

debussybunny563 08-22-2010 11:26 AM

[SIZE="2"]Very cool! :cool:

The AI works really nice, and it's really just a nice game. Keep going!

Some suggestion(s):
Not sure how easy (or hard) it'd be to add, but you could possibly add platforms that characters could jump on.
It might be even more challenging for the AI, but it's a thought. ;)

[QUOTE]The scenery...hmm, I should probably work on that.[/QUOTE]

Also, if you are going to make more scenery/platforms, you might want to zoom the camera out even more to compensate.

Keep up the good work! :D[/SIZE]

DensetsuNoKaboom 08-22-2010 11:51 AM

Platforms aren't too likely, I'm not good at programming them, but I'll consider it...

debussybunny563 08-22-2010 11:59 AM

[QUOTE=DensetsuNoKaboom;24409]Platforms aren't too likely, I'm not good at programming them, but I'll consider it...[/QUOTE]

[SIZE="2"]Ah, well, just a thought. I think it'd be cool though. :cool:[/SIZE]

DensetsuNoKaboom 08-22-2010 05:33 PM

I'll do my best, but as I said, I'm not good at programming them...

So I plan to have a new character in the next version, but I haven't decided who...any ideas?

jediaction 08-22-2010 07:26 PM

Here are my ideas

Master Chief - Sword
Counter Strike Character - A bat

DensetsuNoKaboom 08-23-2010 06:52 AM

1 Attachment(s)
Hmm...Counter Strike, I don't know too much about. Are there any Counter Strike games on the forums I can look at?

Master Chief is a possibility.

EDIT: Oh hey, 250 posts.

debussybunny563 08-23-2010 08:37 AM

[QUOTE=DensetsuNoKaboom;24433]Hmm...Counter Strike, I don't know too much about. Are there any Counter Strike games on the forums I can look at?

Master Chief is a possibility.

EDIT: Oh hey, 250 posts. Just a minute while I get on my Alice-using computer...[/QUOTE]

[SIZE="2"]Eh, I don't think so (about CS), but the weapons I used in my FPS were originally from Counter Strike (except for the UMP and MP5), as well as the enemies.

253, congrats![/SIZE]

jediaction 08-23-2010 08:38 AM

[QUOTE=DensetsuNoKaboom;24433]Hmm...Counter Strike, I don't know too much about. Are there any Counter Strike games on the forums I can look at?

Master Chief is a possibility.

EDIT: Oh hey, 250 posts. Just a minute while I get on my Alice-using computer...[/QUOTE]

X posted a counter strike character i think.

debussybunny563 08-23-2010 08:42 AM

1 Attachment(s)
[SIZE="2"]Heah iz wat dey luk lik:[/SIZE]

DensetsuNoKaboom 08-23-2010 01:49 PM

!!!

I think I have an idea for the next character!

DensetsuNoKaboom 08-23-2010 03:42 PM

ok, the neXt character has been chosen. now that I've FINALly decided that, i can move on to the programming stage! oh, how Fun this Project iS going to be!

sorry, my Personal keybOarding isn't going too weLl today, and I'm too lazy to ChangE it...so...ok.

DensetsuNoKaboom 09-03-2010 04:25 PM

Just wanna let you know that 0.3 is [I]almost[/I] done.

Is there a way to add a poll to a thread after posting it?


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