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John Smithy 06-13-2011 08:17 PM

Counter Question
 
How would I go about making a counter stop, so that if I was to create a simple game for a young child, if they clicked on say a cow more than once, the counter would go up, but stop after multiple clicks?

legolizard 06-13-2011 08:52 PM

Well you would use an if statement and say something like:

[CODE]
if(world.counter<=some number)
{
increment world.counter by one(world.counter++)
}
else
{
//Whatever you want it to do.
}[/CODE]

John Smithy 06-14-2011 10:32 PM

So, theroretically, I could have it go up to 1, if they clicked on the cow once, then if they tried to again, and say the new object is a chicken, it wouldn't go up?

legolizard 06-15-2011 10:56 AM

Yes, you could do this as well, however you would have to create two different "when the mouse is clicked on....." events both of which must call the same method.


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