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-   -   Dodge! (http://www.alice.org/community/showthread.php?t=7223)

InsertName 09-13-2011 06:13 PM

Dodge!
 
2 Attachment(s)
You might have known this was coming, But here it is!

[I][FONT="Arial Black"][SIZE="5"]Dodge![/SIZE][/FONT][/I]
[IMG]http://www.alice.org/community/picture.php?albumid=104&pictureid=590[/IMG]
Use the arrow keys and Dodge the bullets, and objects that get in the way as you go on! Try to stay alive for as long as you can! (post your scores for each game respectively)

[B]3[/B] different games:
Regular Mode: The Original game with all the powerups and Ascending difficulty
Intense Survival: Start at the hardest difficulty and try to survive for as long as you can with no Items to help you!(2x score at the end!)
Countdown Rush: Try to stay alive for 100 seconds at the hardest difficulty. (has items but no score)

There are also items to help you stay alive

Grab a Blue brick to become invincible
Grab a Red brick to have a speed boost when you move
Grab a Yellow brick to add seconds (or subtract seconds if you are doing Countdown Rush) to your time
Grab a Green brick to slow down time

*All powerups (except yellow) wear off after some time.*


There is also Achievements to get if you do something Awesome!

Dodge Master: Survive in regular mode for 200 seconds!
Last Gasp: Survive for an additional 100 seconds after you only have one life left!
And More!
(and a restart so you can actually see your awards in the Achievements menu.)


Post your scores on this thread if you want.

All scores are for v1.3 and v1.2 (v.12 is harder) are ok

notes:
this is my first real game since Alice Clash
v1.3 out

DensetsuNoKaboom 09-14-2011 08:30 PM

I like it. It's quite hard though. It looks like it could be fun to mod...

InsertName 09-15-2011 06:30 PM

[QUOTE=DensetsuNoKaboom;41623]I like it. It's quite hard though. It looks like it could be fun to mod...[/QUOTE]

Belive me! Originally the bullets would go 2.25 instead of 2.75, and 1.25 instead of 1.75 later on.

I'll make it a little easier making the balls and obstacles go slower in the next version. (I could barely make it to 2 minutes myself:p)

GameKid 09-15-2011 09:53 PM

This is a fun challenge! It's quite addicting.
I'll post a score when I have one that's not too embarassing. :o
[U]>^<[/U] [U]>^<[/U] [U]>^<[/U] [U] >^<[/U] (Four stars)

arty-fishL 09-16-2011 12:23 PM

[QUOTE=GameKid;41659]This is a fun challenge! It's quite addicting.
I'll post a score when I have one that's not too embarassing. :o
[U]>^<[/U] [U]>^<[/U] [U]>^<[/U] [U] >^<[/U] (Four stars)[/QUOTE]I agree, fun and well made (couldnt find any glitches), I also have the same reason not to post a score yet

InsertName 09-16-2011 03:18 PM

In the next version I'll make it easier with added effects and details.

p.s. if anybody could add some sound to this game. my computer won't let me put sound in alice (it crashes) :(

InsertName 09-16-2011 04:31 PM

v1.3 out

GameKid 09-17-2011 11:30 PM

Sixty is my best.
I suck at this...
Edit: By the way, how did you make the event "While -Insert key here- is typed"? I'm trying to make a fighting game, and the walk keeps backing up.

InsertName 09-18-2011 12:03 PM

[QUOTE=GameKid;41690]Edit: By the way, how did you make the event "While -Insert key here- is typed"? I'm trying to make a fighting game, and the walk keeps backing up.[/QUOTE]
Make a "when key is typed" and then right click it and then choose "while key is pressed"

GameKid 09-18-2011 04:09 PM

Thanks.
:)


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