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mcgski 12-09-2011 09:23 PM

"New" keyword in Alice
Is there such a thing?

For example, if I want to instantiate a penguin class to I have to explicitly show it in my scene or is there a way to do it programatically throughout the execution of the code?

David B 12-09-2011 10:14 PM

I am having a hard time understanding what you are asking for.

mcgski 12-11-2011 10:08 AM

I could not figure out a way to instantiate a class object in code per se. For example, if I want to fill a scene with penguins by instantiating them in code and filling an array with these objects, the only way I can see to do this is by adding the penguin to the scene first, then using the object instance.

pseudo code:

class penguin;

array penguins;

penguins [0] = new penguin;
penguins [1] = new penguin;

legolizard 12-11-2011 04:17 PM

You must instatiate all objects[within the world] before using them in code.

TauTrumpsPi 12-11-2011 05:31 PM

Actually, there is no inborn way to do it with Alice, but Arty figured out a way a while ago to breed them in the world, see here: [url][/url]

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