Alice Community  

Go Back   Alice Community > Search Forums

Showing results 1 to 25 of 65
Search took 0.00 seconds.
Search: Posts Made By: zero00
Forum: Works-In-Progress 03-21-2012, 03:43 AM
Replies: 127
Views: 35,455
Posted By zero00
I noticed that too. Not sure why it doesn't...

I noticed that too. Not sure why it doesn't work... :(

BTW Where did all these Resident Penguin avatars come from :eek:
Forum: Works-In-Progress 08-21-2011, 08:32 PM
Replies: 127
Views: 35,455
Posted By zero00
Almost Forgot

By the way, I forgot to add this to the Sound Pack. Here's a cover "art"... thing (http://www.mediafire.com/i/?v578knrv7z9pqpm) I made, if you want it.

It looks like this:...
Forum: Works-In-Progress 08-21-2011, 05:19 PM
Replies: 127
Views: 35,455
Posted By zero00
Talking Sky Warrior Sound Pack!

I was asked for the title screen music for Sky Warrior 2. I decided to go a step further than that... :D

Here is the Sky Warrior Sound Pack! (http://www.mediafire.com/?gdc4mck7tjvklyl)

In this...
Forum: Works-In-Progress 08-16-2011, 05:18 PM
Replies: 127
Views: 35,455
Posted By zero00
Thanks! :D I think I may create a single-player...

Thanks! :D
I think I may create a single-player world and a multiplayer world
(Hopefully with different bosses for each one. :D)
Forum: Works-In-Progress 08-16-2011, 11:24 AM
Replies: 127
Views: 35,455
Posted By zero00
Sky Warrior Multiplayer

Just updated the co-op mode
Still trying to figure out a good control scheme for each ship. For now...

Player 1
Move--------Arrow Keys
Shoot--------Space
Flip-----------Enter

Player 2...
Forum: Works-In-Progress 08-16-2011, 10:30 AM
Replies: 127
Views: 35,455
Posted By zero00
Sky Warrior Multiplayer

I agree! So I did just that! :p
I pulled up and old keyboard I had lying around, plugged it into my laptop, programmed in another player (using WSAD), and hoped for the best :p

Amazingly, it...
Forum: Works-In-Progress 08-16-2011, 03:26 AM
Replies: 127
Views: 35,455
Posted By zero00
Sky Warrior Multiplayer Mode?

Any ideas on how I could get multiplayer to work with the game?

The only ways I can think of are a "2 player co-op" mode and a "sort of turn-based mode" (It's effectively single-player, but if...
Forum: Works-In-Progress 08-10-2011, 02:53 PM
Replies: 127
Views: 35,455
Posted By zero00
Sky Warrior Re-Analysis

Before I work on a new game, I need to re-examine Sky Warrior (the first one) (http://www.alice.org/community/showthread.php?p=34388#post34388).

Asking questions like "Why was Sky Warrior fun?"...
Forum: Works-In-Progress 08-09-2011, 05:30 PM
Replies: 127
Views: 35,455
Posted By zero00
I don't want to do that. The game wouldn't be as...

I don't want to do that. The game wouldn't be as fun as I would like it to be.
Forum: Works-In-Progress 08-09-2011, 08:37 AM
Replies: 127
Views: 35,455
Posted By zero00
What I mean by this is that it takes up too much...

What I mean by this is that it takes up too much memory and can crash while the world is running
Forum: Works-In-Progress 08-08-2011, 11:36 PM
Replies: 127
Views: 35,455
Posted By zero00
Unhappy I'm not really sure if I want to continue this...

I'm not really sure if I want to continue this game... :(
It's gotten too big. If I add more to the game, it will likely take up to much memory again and then I would have to cut more things.
Forum: Works-In-Progress 08-08-2011, 02:42 PM
Replies: 127
Views: 35,455
Posted By zero00
Thanks! It's my favorite, too! :D BTW I've...

Thanks! It's my favorite, too! :D

BTW I've been thinking of making another game where you fight a clone of your ship.
Forum: Works-In-Progress 08-08-2011, 02:37 PM
Replies: 127
Views: 35,455
Posted By zero00
I forgot :p Go into the World Method...

I forgot :p
Go into the World Method "ChangePlayerWeapon" (or something like that)
Enable the Weapon you want and disable all of the others. Not sure if Seeker Force will change targets though.
Forum: Works-In-Progress 08-08-2011, 12:30 PM
Replies: 127
Views: 35,455
Posted By zero00
What Sky Warrior once was...

This is what Sky Warrior 2 looked like before I had to make more cuts to it.

Download it here (http://www.mediafire.com/file/4mqbg51agzbpdgz/gradius-like-part2-try49C.a2w)

There's no music in...
Forum: Works-In-Progress 08-08-2011, 12:15 PM
Replies: 127
Views: 35,455
Posted By zero00
My theory:

Sky Warrior, though it has three bosses, their attack patterns were not as complex and they used less resources (and much less bullets), such as Revolver Force using only one bullet and Urchin Force...
Forum: Works-In-Progress 08-08-2011, 10:37 AM
Replies: 127
Views: 35,455
Posted By zero00
Sky Warrior 2 Beta

I've decided to release a beta version of the game!

You can download it here (http://www.mediafire.com/file/d633f9i5s52ae2k/gradius-like-part2-try50CC.a2w)!

Almost forgot:
Short Game = All of...
Forum: Works-In-Progress 08-07-2011, 05:15 PM
Replies: 127
Views: 35,455
Posted By zero00
Yes. That's the one. :D (I think I'll put a...

Yes. That's the one. :D
(I think I'll put a link to it on the first post)
Forum: Works-In-Progress 08-07-2011, 03:54 PM
Replies: 127
Views: 35,455
Posted By zero00
Bad news

The "out-of memory" error struck again! :(
Now I have to cut something else. It seems the new menus I added caused it, so I need to think of a new approach to this...
Forum: Works-In-Progress 08-07-2011, 12:31 PM
Replies: 127
Views: 35,455
Posted By zero00
I thought about that once, but I don't know where...

I thought about that once, but I don't know where to find a good ship object. Do you know where I could find one?
Forum: Works-In-Progress 08-07-2011, 12:05 PM
Replies: 127
Views: 35,455
Posted By zero00
Promotional Shot

I have a created a sort of promotional shot of the game.
Gigantic Picture incoming! Here it is!...
Forum: Works-In-Progress 08-07-2011, 05:08 AM
Replies: 127
Views: 35,455
Posted By zero00
Battle Introductions

The "encountered an assailant" introductions are back! Here's a picture of it and me being shot at by Revolver Force! :p
Forum: Works-In-Progress 08-03-2011, 08:06 PM
Replies: 127
Views: 35,455
Posted By zero00
Another Update!

Not only can I have both bosses on screen at the same time, I can let the player fight them again without restarting the world!

I'll also looking into adding loops in the game. If you defeat all...
Forum: Works-In-Progress 08-03-2011, 11:12 AM
Replies: 127
Views: 35,455
Posted By zero00
Some good news!

Some good news!

Ridiculous Mode
When I removed the Juggler, I wondered if I have both bosses appear at the same time. Turns out I can! :D
Ridiculous mode will be returning! It's a little...
Forum: Works-In-Progress 08-02-2011, 08:33 PM
Replies: 127
Views: 35,455
Posted By zero00
I never would have thought of that! :D lol

I never would have thought of that! :D lol
Forum: Works-In-Progress 08-02-2011, 08:24 PM
Replies: 127
Views: 35,455
Posted By zero00
Update on Game

I have made a copy of the game with the Juggler removed. The game runs smoother and doesn't crash while running! :D The game itself is effectively done now. It just needs to be polished up to look...
Showing results 1 to 25 of 65

 
Forum Jump


Copyright ©2019, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.