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Search: Posts Made By: Mr Kidnapper
Forum: Suggestion Box 11-15-2011, 10:58 AM
Replies: 16
Views: 9,849
Posted By Mr Kidnapper
Oh sure it does. Collision detection is based on...

Oh sure it does. Collision detection is based on polys. While the polys remain unseen, it doesn't mean it doesn't have great impact on graphics or gameplay.
Forum: Suggestion Box 11-14-2011, 09:02 PM
Replies: 16
Views: 9,849
Posted By Mr Kidnapper
Call of Duty was never known for its graphics.

Call of Duty was never known for its graphics.
Forum: Suggestion Box 11-14-2011, 07:37 PM
Replies: 16
Views: 9,849
Posted By Mr Kidnapper
Well object distance is based purely on pivot...

Well object distance is based purely on pivot point and only involves points in a 1:1 scale.
But lets insert numbers into the equation. An average model has four vertices per polygon. All, if not...
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