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Search: Posts Made By: Mr Kidnapper
Forum: The Lounge 07-08-2013, 06:55 PM
Replies: 8
Views: 401
Posted By Mr Kidnapper
He's probably referring to the Stallman...

He's probably referring to the Stallman definition of "free".
You should also cite a better reason to not use Maya; not that it can't archviz because of no exact measurements, but that it is a tool...
Forum: Works-In-Progress 07-08-2013, 03:16 PM
Replies: 12
Views: 830
Posted By Mr Kidnapper
Assuming this is for Alice 2.3, then it's too...

Assuming this is for Alice 2.3, then it's too high poly (to be used more than once) and you're going to need to separate it into subobjects later. You'll also have to give it balljoints to make the...
Forum: Share Objects 05-07-2013, 10:15 PM
Replies: 61
Views: 19,737
Posted By Mr Kidnapper
Since the college semester is ending next week I...

Since the college semester is ending next week I thought I'd start one last service for the Alice community. It probably won't actually be the last, but eh.

A kind Japanese 3d artist from...
Forum: Questions and Comments 02-14-2013, 04:59 AM
Replies: 1
Views: 310
Posted By Mr Kidnapper
A good way to "stop" a method from running in its...

A good way to "stop" a method from running in its tracks would be to place the whole method in a while statement. For example, for an event while W is being pressed, in the "During" block perform the...
Forum: Questions and Comments 02-14-2013, 04:57 AM
Replies: 10
Views: 634
Posted By Mr Kidnapper
There is no limit. The only limits in Alice I can...

There is no limit. The only limits in Alice I can think of are the ASE file format's 10,000 poly limit, and the integer limit. Not sure how Alice handles integers and floating points though.
Forum: Questions and Comments 07-20-2012, 06:13 PM
Replies: 3
Views: 1,100
Posted By Mr Kidnapper
Yes. This is possible. In your "Alice...

Yes. This is possible.
In your "Alice 2.2\Required\resources" folder there is a .py file called Alice Style.
It contains all of the Alice functions and method names in English. To translate this...
Forum: How do I...? 07-15-2012, 10:15 PM
Replies: 4
Views: 2,479
Posted By Mr Kidnapper
It's very good until you hit an edge. What...

It's very good until you hit an edge. What collision should look like. Our crappish version has a lot of jerking in it.
Forum: Share Worlds 07-13-2012, 02:19 AM
Replies: 7
Views: 1,175
Posted By Mr Kidnapper
In that case the scene needs to be cut into...

In that case the scene needs to be cut into subobjects.
Theoretically the .ASE format can support an infinite amount of polys, but each subobject only supports ~10,000 polys.
Chop the map in an...
Forum: How do I...? 06-06-2012, 09:13 PM
Replies: 1
Views: 690
Posted By Mr Kidnapper
If the position of the camera is static in the Z...

If the position of the camera is static in the Z axis (Height), an easy way is that you can use the current mouse's position as a percentage of the window's width and height starting from the center,...
Forum: How do I...? 06-05-2012, 09:43 PM
Replies: 159
Views: 55,645
Posted By Mr Kidnapper
Unfortunately Alice does not support...

Unfortunately Alice does not support multi-subobject mapping. What you'll have to do is either unwrap everything into a single large texture atlas, or separate each material ID group so they can...
Forum: The Lounge 05-28-2012, 04:23 PM
Replies: 15
Views: 1,628
Posted By Mr Kidnapper
He's full of it. He doesn't understand legal...

He's full of it. He doesn't understand legal terms.
Royalties are a fee paid in licensing—that is when you've been given permission to use their product or an asset of their product in yours, and...
Forum: How do I...? 05-28-2012, 04:03 PM
Replies: 3
Views: 735
Posted By Mr Kidnapper
A University? Oh you're cool. Either way, the...

A University? Oh you're cool.
Either way, the link isn't very helpful since the user is still thinking of a plane crash in terms of an actual plane crashing. Thinking like that in any programming...
Forum: The Lounge 05-28-2012, 03:47 PM
Replies: 15
Views: 1,628
Posted By Mr Kidnapper
It's not illegal to make a video game clone in...

It's not illegal to make a video game clone in the idea that it is just like playing another video game (WoW Clone etc.)
People in Crydev are giving a shot at making a GTA-like game (albeit with...
Forum: The Lounge 05-25-2012, 09:53 AM
Replies: 7
Views: 1,010
Posted By Mr Kidnapper
Should've built the thing yourself. Literally...

Should've built the thing yourself. Literally like putting legoes together once you have all your parts. Gets a little complicated if you want to chop up the case and stick in something like a giant...
Forum: How do I...? 05-25-2012, 02:41 AM
Replies: 2
Views: 770
Posted By Mr Kidnapper
Well if you searched the forum and my posts I had...

Well if you searched the forum and my posts I had actually answered in detail how to do this assignment.

But I'm too lazy to do that myself so I'll keep it simple.
You know how to make a random...
Forum: Bugs and Troubleshooting 05-24-2012, 11:01 PM
Replies: 1
Views: 800
Posted By Mr Kidnapper
Well how is Alice set up between the server and...

Well how is Alice set up between the server and the lab?
Is it run on a network partition?
Have you tried the latest version? This one seems pretty old. Even in my school we only used 2009.
If so,...
Forum: How do I...? 05-17-2012, 01:18 AM
Replies: 1
Views: 726
Posted By Mr Kidnapper
Hint: Evenly Divisible should check for...

Hint: Evenly Divisible should check for remainders of 0. Try IEEE Remainder inside the world's functions to find if a number is evenly divisible by another.
As for boolean statements, Alice makes it...
Forum: Share Objects 05-14-2012, 08:00 PM
Replies: 8
Views: 1,612
Posted By Mr Kidnapper
Post world?

Post world?
Forum: How do I...? 05-12-2012, 05:38 PM
Replies: 2
Views: 611
Posted By Mr Kidnapper
Yes, that's the idea. You either use invisible...

Yes, that's the idea. You either use invisible reference points (Alice calls 'em dummy objects) or point of view variables to place your objects to their original position.
Forum: The Lounge 05-05-2012, 12:38 AM
Replies: 22
Views: 3,035
Posted By Mr Kidnapper
Well, the mesh is still not referenced from the...

Well, the mesh is still not referenced from the original, but I suppose that would work.
Unfortunately having new methods and variables for cloned objects isn't possible since that goes against the...
Forum: The Lounge 05-04-2012, 06:56 PM
Replies: 22
Views: 3,035
Posted By Mr Kidnapper
Excellent. Now users concerned with world size...

Excellent. Now users concerned with world size don't have to deal with it. They can create a scene procedurally.
One question though: Since we can delete these objects afterwards, this means I can...
Forum: How do I...? 04-30-2012, 03:26 AM
Replies: 1
Views: 608
Posted By Mr Kidnapper
Well it's not like you have to generate the...

Well it's not like you have to generate the random number inside the loop. Use variables.
Forum: Bugs and Troubleshooting 04-24-2012, 07:10 PM
Replies: 8
Views: 1,340
Posted By Mr Kidnapper
If you look carefully everything in there is...

If you look carefully everything in there is 270MB+ and one 2GB file. So yeah it's probably corrupted.
Forum: Bugs and Troubleshooting 04-24-2012, 06:41 PM
Replies: 8
Views: 1,340
Posted By Mr Kidnapper
It's probably an issue with Windows trying to...

It's probably an issue with Windows trying to read a charset. Try changing your locale. I never really saw this happen before though. If it's happening in Alice it's probably happening elsewhere too.
Forum: How do I...? 04-24-2012, 01:07 AM
Replies: 3
Views: 741
Posted By Mr Kidnapper
You put it in a while loop. For example, while W...

You put it in a while loop. For example, while W key is down, move forward 1 meter .5 seconds abruptly.
While is found when right clicking a when event.
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