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3D Action Puzzle Platform Holiday Game Thing
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AcidSky
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Default 3D Action Puzzle Platform Holiday Game Thing - 01-05-2016, 10:49 PM

Our big project for the semester was to create a holiday themed game that had 10 objects and ran for 4 minutes (but no longer than 7). I had 1087 objects and surpassed the time limit. I may have gone a bit overboard.
(most of the objects were part of the 3D environment and collision detection but STILL)

While the project has already been presented in class and graded, I'm still working to finish it by fixing bugs and adding more content that couldn't meet the deadline (extra areas and a boss fight that are still in the works)


So yeah, here it is in it's current state:



The game is a 3D action puzzle platform game thing. It was primarily inspired by Bomberman 64, one of my favorite games.

Features include:
- A custom 3D environment, modeled with Autodesk 3DS Max
- Custom textures, made from the ground-up using GIMP 2.7
- An opening cutscene to establish the story, I guess?
- Collision, gravity, sloped surfaces
- Health, items, invisible checkpoints
- Hazards (mostly turrets and boulders)
- Puzzles!
- Three different playable characters with different attributes (speed and HP)
- Signs.
- Completely fitting sound effects
- Game crashes
- Glitches
- Broken textures if you're playing on a mac



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Here's a link to the world on Dropbox (it was too big to be an attachment)
https://www.dropbox.com/s/v7qiufq4fl...oject.zip?dl=0
Hopefully Dropbox isn't backed up! ;3
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Game performance may vary. I've seen weaker machines run it flawlessly and I've seen beefier machines run it really choppy.

Feedback is always welcome! If you have ideas on what to name the game, shoot them at me.

- Jarrod (of AcidSky)

Last edited by AcidSky; 01-05-2016 at 10:57 PM. Reason: Wanted to make the download link easier to find
   
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