View Single Post
Super Moderator
Status: Offline
Posts: 215
Join Date: Dec 2012
Location: Frosno, Ca
Default 07-16-2016, 05:42 AM

Originally Posted by willy0227 View Post
I have been using loops for animations so far. The problem I see is that there is a delay between each time the loop runs. It seems like this is a timing issue with Alice, but maybe I am going about this the wrong way. How would I make this smoother if say I need a bird to randomly fly around the whole time the world is running?
Create a method that makes the bird move the way you want it to and then at the top right of Alice create a new "when the world starts" event.
Right click on the event and change it to "while the world is running" and put your method it that event.

Mark Henwood
Reply With Quote