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thatCarpenterGuy
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Status: Offline
Posts: 2
Join Date: Jun 2017
Location: MA
Default 06-27-2017, 07:16 PM

Thanks for the response Mark.

I appreciate the wealth of knowledge you shared. I have already submitted my game for school. However, I will remember the tips you shared, especially the priority the event handler receives. I wish I had known this before.

The good news is that I was able to simplify much of my code. I also replicated similar objects by moving them to dummy locations and deleted any objects that I didn't deem necessary. The combination of these really made a drastic improvement in the performance of my game. I will be posting it over in the share your world section, so head on over and check it out! Paperboy3D!
   
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