View Single Post
Down with duke
Posts: n/a
Default 03-27-2010, 09:49 PM

Wow thanks, that worked great. But let me see if I can't explain myself a bit better on the first part...

From what I understand the "On Click" event loop captures mouse clicks and points them to a method, however, if the method the "On click" event was told to preform takes longer than it takes for the player to click agian then the event loop will make a list of that method to preform sequentially. This is bad for me because if you continuously click, the gun I have positioned wont stop shooting until it finishes playing through all of them.

If you want to see the problem for yourself I attached what I have so far:
Reply With Quote