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Default 12-07-2010, 09:39 AM

Whenever I try to import a model from Blender (Don't blame me, Softimage XSI, supported by Epic doesn't even export to .ase, so I had to use Blender), I get tons of errors (no material, although it has materials; no collision model (I add that in UDK itself usually) and the error this guy has:

So eventually, it imports. But in the content browser it looks like nothing is there (just a black square). When I doubleclick that, it shows my model, though. Without a material, so I added a new texture, created a material in the content browser, and that works, but the model doesn't get the material and when I add it in my level nothing is added.

What am I doing wrong?
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