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Default 04-23-2010, 01:33 PM

Originally Posted by flats View Post
Are you saying that Alice does not deallocate the memory after closing a running world, or that your running world crashes after a while when using infinite recursion?
The second one. Alice is infamous for getting clunky and slow when too many complex infinite loops are used.

I'd love to see someone test this and see if using several complex commands with this iteration method doesn't cause lag.

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