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Stopping object from going underground.
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zackpier
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Question Stopping object from going underground. - 04-20-2010, 07:10 AM

Ok so I'm trying to make just a basic plane flying simulation. I've got all the controls mapped out but i can't seem to keep the plane from flying under the ground. Can someone give me a suggestion on an if/else statement to use? It'd be appreciated.


Zack
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File Type: a2w fly.a2w (1.68 MB, 3 views)
   
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flats
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Default 04-20-2010, 09:57 AM

Quote:
Originally Posted by zackpier View Post
Ok so I'm trying to make just a basic plane flying simulation. I've got all the controls mapped out but i can't seem to keep the plane from flying under the ground. Can someone give me a suggestion on an if/else statement to use? It'd be appreciated.


Zack
There is a "distance above [object]" function you can call for any given object. I'd incoporate that and some sort of inequality (>, <, etc.) in an if statement.
   
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Dameria
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Default 04-20-2010, 10:41 AM

Hey, I'm sorry but I took your program and just got a little carried away while fixing it

Its not much but I think it makes your game a little smoother and more life-like. There is more that I could incorporate such as a steady decrease in speed instead of an abrupt stop, and a few other things that have to do with speed.

Here is what I have done:
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File Type: a2w fly (1).a2w (1.80 MB, 13 views)


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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zackpier
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Default 04-21-2010, 06:35 AM

Thanks for the help.
Nice job on that world, it's fun to play with.



Zack
   
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