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Dameria
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Default 05-10-2010, 05:26 PM

Quote:
Originally Posted by dubastot View Post
That's a pretty good world Dameria. I think I could use this somewhere.
Thanks

Quote:
Originally Posted by jediaction View Post
Just look at my example...
If you want me to look at an example, please provide a link. There is no example by you on this thread. I think I have seen you do the mouse controlled camera also, but I did not look at your code. If what I have is the same as how you do it, it is coincidence. I did this by myself with my own knowledge and without looking at any other code to help me.

It is very important to know that the 0 in "((mouse distance from top edge - vertical) * 0)" is actually 0.001 and not 0. The duration is 0 however.
The one for moving the horizontal camera can be anywhere from 0.001 to 0.005
Attached Files
File Type: a2w lookTest.a2w (281.8 KB, 13 views)


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301

Last edited by Dameria; 05-10-2010 at 05:36 PM.
   
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jediaction
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Default 05-10-2010, 05:45 PM

you've seen mine


Website: www.salokingames.com
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dubastot
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Default 05-10-2010, 05:49 PM

Quote:
Originally Posted by Dameria View Post
Thanks


If you want me to look at an example, please provide a link. There is no example by you on this thread. I think I have seen you do the mouse controlled camera also, but I did not look at your code. If what I have is the same as how you do it, it is coincidence. I did this by myself with my own knowledge and without looking at any other code to help me.

It is very important to know that the 0 in "((mouse distance from top edge - vertical) * 0)" is actually 0.001 and not 0. The duration is 0 however.
The one for moving the horizontal camera can be anywhere from 0.001 to 0.005
Ah! I see Dameria. I tried playing around with your code a bit.


I'm a web developer/ designer now.
   
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Dameria
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Default 05-11-2010, 03:19 PM

Quote:
Originally Posted by dubastot View Post
Ah! I see Dameria. I tried playing around with your code a bit.
Is it because of the 0 in the code? What happened when you played around with it.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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jediaction
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Default 05-17-2010, 11:29 AM

My system seems smoother. hmm, im trying to find the difference in the code


Website: www.salokingames.com
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