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Chapter 3: Hop
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chasity
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Default Chapter 3: Hop - 06-27-2010, 03:17 PM

I'm having trouble with getting the kangaroo on the crate without it looking fake and at a 45 degree angle. Can someone help me? Thanks.
   
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x2495iiii
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Default 06-27-2010, 11:04 PM

Try using a do together tile with a do in order tile inside of it. Then put the move forward method inside the do together tile, and put a move up and a move down method inside the do in order tile, then reduce the durations of the move up/down methods to half of that of the move forward method and change the style of the move up/down methods to end gently and begin gently respectively. If done properly, it should look like a realistic jump with a constant, fluid forward motion with a realistic deceleration due to gravity.

If you need an example, I can provide one, but only after you post your own attempt to try it yourself.
   
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