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A New Shooter Idea
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zero00
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Default A New Shooter Idea - 08-08-2011, 04:01 PM

I just thought of this new shooter control scheme by combining my Mouse Cursor Experiment and some parts of my Tenkan Experiment
I have no idea what to make of it But I think this could turn out well


I think this thread may become a place for me to submit new ideas for shooters and games in the future.
Attached Files
File Type: a2w Overhead.a2w (268.7 KB, 23 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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DensetsuNoKaboom
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Default 08-08-2011, 04:03 PM

Looks promising.


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Another Idea
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zero00
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Default Another Idea - 08-17-2011, 06:17 PM

Project Wyvern (concept)

Basically, Sky Warrior gameplay, but it also has vertical shooting sections. Not sure how well it'll work though...
Attached Files
File Type: a2w verts.a2w (6.87 MB, 4 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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Sky Warrior Level?
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zero00
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Talking Sky Warrior Level? - 08-19-2011, 09:56 PM

I've been working on another type of stage a Sky Warrior game (or another shooter) could take place in.

At the moment, it is called the "Cyber-Dimension", taking place inside a computer network. The core wrapped in geometry is called "NONT" (at the moment) and the giant flying thing may or may not be called "E-Skater". Yes. The names are weird. I have reasons for calling them those names. Feel free to ask why!

Play the included music while running the world to get a better feel for what I wanted the level to be like. Yes. I am aware that the music is bigger than the world is.

Have fun!
Attached Files
File Type: a2w Cyberdimension.a2w (7.69 MB, 2 views)
File Type: zip Music.zip (10.54 MB, 1 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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Nighthawk0973
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Default 08-19-2011, 11:14 PM

I say you try a different take on game design. Maybe an RPG or an FPS. Sky Warrior gameplay does get kind of old after all...
   
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zero00
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Default 08-19-2011, 11:34 PM

Did you see the first game idea?

I've already tried making an FPS before. They never worked out. This thread has one of those attempts. (I think)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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