Alice Community  

Go Back   Alice Community > Educators > Teaching with Alice

Reply
 
Thread Tools Display Modes
Let's Learn Modeling.
Old
Mr Kidnapper
Senior Member
 
Status: Offline
Posts: 442
Join Date: Feb 2011
Default Let's Learn Modeling. - 11-13-2011, 08:45 PM

http://www.crydev.net/viewtopic.php?f=315&t=71307
An excellent tutorial detailing the very basics of modeling with Google Sketch-up on Crydev. I believe that Alice needs more in-house modelers... and less people that stuff the Google 3D Warehouse full of thousand polygon cubes.
Now, I never really used any tutorials when I started modeling, and I don't even use Sketch-Up. Ever. As some of you know, I use 3ds Max. Even so, I believe all 3D CAD programs are more or less the same, and I have found no faults in his tutorial.
It will teach you:
The basic tools of sketch-up.
Proper modeling conventions such as optimization, proper moments to use tools, and the importance of edge snapping.
Details:
Sketchup is an excellent hard-surface modeling tool. This means it's suited to create things such as skyscrapers, mechs, and is generally an inventor or architect's tool of choice.
The other kind is called an organic surface modeling tool. This means it's suited to create objects such as humanoids, certain types of cars, and newfangled modern art. An example of this is Z-Brush and MakeHuman (18+).
However, it is not to say that one couldn't do the other... It's just harder.

What it won't teach you is miscellaneous things, such as how you should always properly and relevantly name your objects when you make them. This is called naming convention, and is a must if you work with others. It also won't teach you how to make textures (It does teach you how to apply them), and it won't teach you techniques, such as how to create a gun from a box, or a head from a sphere, or a something-or-other from a spline (An infinitely thin 3D line.)
   
Reply With Quote
Old
sfunk
Senior Member
 
sfunk's Avatar
 
Status: Offline
Posts: 1,112
Join Date: Mar 2011
Location: I don't know
Default 11-14-2011, 09:31 AM

This is an excellent thread, I started off modeling using sketch-up, although I found it to be a little lack luster when you wanted to create a smooth rounded object (which is why I went to blender to start creating weapons and what not) but sketch-up is perfect for building design, and I am sure there are users on this forum who could create some amazing landscapes/buildings using this. So I am glad that you put this out there for more people to see.


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
Reply With Quote
Old
retaf99
Junior Member
 
Status: Offline
Posts: 1
Join Date: Feb 2012
Location: Orlando, Florida, USA
Default 02-14-2012, 11:25 PM

I also use 3DS Max as well as Maya for modeling but have recently wsitched over to Blender 3d. Blender is an open source 3D package. Modeling, animating, and compositing can all be done with blender. It also has it's own built in game engine that uses "logic blocks" for the programming side.
   
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2017, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.