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Realistic Movement for FP Games
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AliceMaster00
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Default Realistic Movement for FP Games - 01-15-2012, 07:00 AM

Well, i made a fp game and you have a battle ax, i was mesing around with the movement and i thought of it. I tried to make it a full game but even when set up i cant get the knight to get hurt. Well here's the game.
WASD=Movemment
Hold E with W= Run
LMB=Attack
Space is to jump.
Attached Files
File Type: a2w Battle Game.a2w (2.31 MB, 32 views)


What a piece of work is a man? How noble in reason, how infinite in faculties, in form and in motion, how express and admirable how like an angel! What apprehension oh how like a god! The beauty of thee world, the paragon of animals, and yet- to me, what is this quintessence o' dust? Man delights, not me. Nor woman either, nor woman either.
   
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jediaction
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Default 01-15-2012, 12:58 PM

Cool. It's about time another member started doing Animations. Can't wait to see what this one looks like...

Edit: Ok, the animations are very fluid. You should of erased the grass so the stone would look better though. You have to hold left for the camera to turn. You should make that animation more fluid. Over all, I think it's good. The Animations are above average, but the system in General needs a lot of work.


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Default 01-15-2012, 01:18 PM

Ok, but the movement isnt supposed to be very fluid, thats what makes it realistic, if you use gentle movements than itll look more realistic ike your jump method in your 3rd person jedi game you made a LONG time ago.


What a piece of work is a man? How noble in reason, how infinite in faculties, in form and in motion, how express and admirable how like an angel! What apprehension oh how like a god! The beauty of thee world, the paragon of animals, and yet- to me, what is this quintessence o' dust? Man delights, not me. Nor woman either, nor woman either.
   
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Default 01-15-2012, 02:09 PM

Yes, but the turning is jittery, and yes, I remember my third person game.


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Default 01-15-2012, 02:40 PM

K.


What a piece of work is a man? How noble in reason, how infinite in faculties, in form and in motion, how express and admirable how like an angel! What apprehension oh how like a god! The beauty of thee world, the paragon of animals, and yet- to me, what is this quintessence o' dust? Man delights, not me. Nor woman either, nor woman either.
   
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zero00
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Default 01-15-2012, 06:10 PM

To make the turning smoother, replace the "camera turn <direction>" with "camera turn at speed <direction>"


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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Default 01-15-2012, 10:04 PM

I think the breathing animation is too fast-- too stark. Make it slower.


[COLOR=e4eaf2]Your text here[/COLOR]
Come on, you know you want to try it.
   
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Default 01-16-2012, 06:32 AM

K, i'll keep these things in mind.


What a piece of work is a man? How noble in reason, how infinite in faculties, in form and in motion, how express and admirable how like an angel! What apprehension oh how like a god! The beauty of thee world, the paragon of animals, and yet- to me, what is this quintessence o' dust? Man delights, not me. Nor woman either, nor woman either.
   
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Default 01-16-2012, 06:45 AM

Finished.
Attached Files
File Type: a2w Battle Game.a2w (2.32 MB, 6 views)


What a piece of work is a man? How noble in reason, how infinite in faculties, in form and in motion, how express and admirable how like an angel! What apprehension oh how like a god! The beauty of thee world, the paragon of animals, and yet- to me, what is this quintessence o' dust? Man delights, not me. Nor woman either, nor woman either.
   
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