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bob3584
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Default 07-07-2013, 10:46 PM

I have started making models for a game I am working on, and this is what I have so far.
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Mr Kidnapper
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Default 07-08-2013, 02:16 PM

Assuming this is for Alice 2.3, then it's too high poly (to be used more than once) and you're going to need to separate it into subobjects later. You'll also have to give it balljoints to make the joint splitting less obvious.
   
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bob3584
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Default 07-08-2013, 09:40 PM

It's not for Alice. It's for Unity. Also, there's no limit to the faces. It's too high poly only if your computer doesn't have enough RAM to handle it.


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