I got an idea for a possible game, but for it to be effective, it would have to use mouse controls.
That is, I should be able to click on an object, and when I click on any other position in the world, the object would move to the point under the mouse cursor. I am aware that Alice is able to detect an object under the mouse cursor, but that does not really help, as if I click on the ground, anywhere, a move to function will always move the object to the center of the object, in this case, the ground, which is not what I need.
I was therefore wondering if anyone knew of some kind of workaround for this, or even if this is possible in the current version of Alice. I would understand if it wasn't, as the Alice world is 3D, while the mouse is 2D, but I would still like to know.
If there isn't, I have thought of a workaround myself, but it would be very tedious (require a setup of an entire grid of tiny objects), even though my game will be '2D' (at least to begin with)...
Thank you.