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Collision Example
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zenteo
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Lightbulb Collision Example - 02-10-2008, 05:19 PM

Here`s just an easly made on a haft hour program.
But it show that the methode "collision sphere" could be usefull in some games( but verry laggy ).
This exemple shows that spheres/objects can be moved or suck and still collidate with eachother.
This example does only collidate withing a radius of a half meter( does matter if you are using a object that are bigger).
I have made a custom control because it`s laggy and the ball can go thought stuffs at high speed!

I haven`t seen any custom collision game here before, but I hop that`ll change.

Love physics ~Zenteo
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File Type: a2w Collision.a2w (1.14 MB, 1179 views)
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DickBaldwin
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Default 02-10-2008, 07:00 PM

Quote:
Originally Posted by zenteo View Post
Here`s just an easly made on a haft hour program.
But it show that the methode "collision sphere" could be usefull in some games( but verry laggy ).
This exemple shows that spheres/objects can be moved or suck and still collidate with eachother.
This example does only collidate withing a radius of a half meter( does matter if you are using a object that are bigger).
I have made a custom control because it`s laggy and the ball can go thought stuffs at high speed!

I haven`t seen any custom collision game here before, but I hop that`ll change.

Love physics ~Zenteo
Now, the next logical step is to cause the spheres to rebound in a mathematically correct manner, taking the angle of incidence into account. That would make the other poster who wants to write the pool game happy.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
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an0nchan
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Default 05-22-2008, 11:24 AM

very good, best onjecr collision program i have found so far.
   
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dotcj2
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Thumbs up 07-26-2008, 05:14 PM

Awesome! Thanks!
   
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zenteo
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Default 07-27-2008, 08:08 PM

no problem

And thanks for all those great commens!
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