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The Warehouse Game(shooter)
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sfunk
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Default The Warehouse Game(shooter) - 04-13-2011, 10:25 PM

This is a new FPS system i created for myself to use, it is kinda glitchy still, i hope to fix it soon, this is the full game for now.

-enemies bullets don't always register a hit
-lack of environment (will add on later)
-I'm knew to using variables, so while using them for health kinda gets glitchy.
-Controls are given in the game
-somewhat short and easy (all depends on how much it glitches)
-Will eventually add more to this

Hope you all check it out, and enjoy, give some feedback if you'd like.
Attached Files
File Type: a2w mygame.a2w (8.39 MB, 150 views)


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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jediaction
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Default 04-14-2011, 09:36 AM

Feedback...

Pros:

No glitches!
Very exciting ending

Cons:

Bad gun range
Turns way to slow

Overall

80/100 by Chrome Games

The game was gun and I love the cookie at the end. That shows that I beat it...Now, the gun range was horribls and the camera was aiming a little to low. What's up with the turning; Why is it super slow?


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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arty-fishL
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Thumbs up 04-14-2011, 11:43 AM

That was fun, it was a good game. I think the person moved too slowly though and it would have been better if you could turn the camera vertically as well. But good work anyway.


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sfunk
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Default 04-14-2011, 01:31 PM

Quote:
Originally Posted by jediaction View Post
Feedback...

Pros:

No glitches!
Very exciting ending

Cons:

Bad gun range
Turns way to slow

Overall

80/100 by Chrome Games

The game was gun and I love the cookie at the end. That shows that I beat it...Now, the gun range was horribls and the camera was aiming a little to low. What's up with the turning; Why is it super slow?
I don't know why it turns so slowly it's something that i have been trying to work on, and for the person speed i was having trouble have the person move and allow the bullet checks to be accurate (any suggestions?) and thank you for checking it out and the cookie i thought to be suitable haha
And one more thing, i had a lot of difficulty getting the bullets to be accurate at far ranges which is why i made them so low (any suggestions there?)


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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jediaction
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Default 04-14-2011, 05:37 PM

The bullets shouldnt have a problem if they stick to the camera. The distance should just be, have the bullets move a little bit faster, and farther. It wont hurt to try it. Just see how far it goes by doing that.


Website: www.salokingames.com
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sfunk
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Default 04-14-2011, 05:41 PM

i tried a lot of variations to get those further distances to work, i'll work on it again sometime becuase that is what i did, but i plan on working more on the game, so thanks for the tip


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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jediaction
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Default 04-14-2011, 05:42 PM

np


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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zero00
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Default 04-24-2011, 09:41 AM

I looked at the game, and I noticed the bulletcheck object is off-center. It moves slightly to the right.

The turning speed of the camera seems fine to me, by the way.

Edit: I looked at it again. The bulletcheck is fine. Its the crosshair. It's a little too far to the left. That's all.

Last edited by zero00; 04-24-2011 at 09:45 AM.
   
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sfunk
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Default 04-24-2011, 07:07 PM

Quote:
Originally Posted by zero00 View Post
I looked at the game, and I noticed the bulletcheck object is off-center. It moves slightly to the right.

The turning speed of the camera seems fine to me, by the way.

Edit: I looked at it again. The bulletcheck is fine. Its the crosshair. It's a little too far to the left. That's all.
yeah i noticed that awhile ago, i just forgot to post anything about it, i kinda forgot about this project, im starting to learn java scripting so Alice hasn't really been much of a priority haha.


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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Mr Kidnapper
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Default 04-25-2011, 09:01 PM

When I am too close to the target, shots don't seem to register. Also, I can fire while reloading. The bullet meter is wrong when I fire while reloading. I fire 3 shots while reloading, the gun finishes reloading and the last two bullets on the far right side are ignored.
   
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