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View Poll Results: How should TANK be distributed?
As the levels are created 1 50.00%
All at once when all levels are complete 1 50.00%
Voters: 2. You may not vote on this poll

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Update On TANK!
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Azerilli1
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Exclamation Update On TANK! - 05-27-2006, 10:29 PM

I have nearly completed TANK levels 1&2, as well as an animated tutorial. I am working out a few bugs, and it should be ready for Beta Testing in Mid-June. Once the project is finished (10 levels total) I would Like to bundle them together and create one big package. I am still debating wether I should wait until all levels are complete and distibute them as one package, or to release levels one at a time as they are produced. Please use the Poll I provided to tell me what all you fine folks out there think. The Poll will be open for two weeks.
   
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lanceA
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Default 05-28-2006, 06:00 AM

It's your project, and it sounds interesting, but I have found that by releasing large projects in "sections" you are able to have others locate latent bugs, etc. Additionally it is a great way to receive constructive feedback on suggested changes/improvements as the work continues to progress in other areas.

Good luck on your project.
   
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Azerilli1
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Default 05-28-2006, 02:57 PM

You have a point, there. It would be wiser to release them one-by-one, but we'll see what the public says. Please vote in the poll if you haven't already.
   
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Azerilli1
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Default 06-06-2006, 08:32 AM

Two Votes.

Oh my.

Well, I've made my decision then. TANK will be released level by level all compiled into one huge file. Many separate files would be too much of a hassle. I'll keep you posted!
   
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Cataphract
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Default 08-23-2006, 10:47 PM

Can i c a sample or prereleased demo of yours? I would like to help out, you know...
   
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my modification on Tank
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kent
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Smile my modification on Tank - 09-03-2006, 09:19 PM

I have modified the Tank game. Make it easier to turn left and right. Add in music background and rador for enemy tanks.
You may have some idea on it.
Attached Files
File Type: a2w Tank.a2w (488.0 KB, 765 views)
   
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Cataphract
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Default 09-16-2006, 11:07 AM

Pros:
1. Radar
2. Music
Cons:
1. Still Targets
2. Low effects
3. Target not fight back?
4. You can still move when your tank is gone
5. Try smoothening up the turning of tank controls, i know my project failed to turn smoothly =P
6. How do you win? you always loose... nomatter how quickly you kill the targets

Hope this is not too mean, but heres the field you can improve on

Last edited by Cataphract; 09-16-2006 at 11:10 AM.
   
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