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View Poll Results: What kind of a weapon switch system should I implement?
Ability to switch between all weapons 15 44.12%
Can only have two weapons at a time (must go to a certain place for more options) 19 55.88%
Voters: 34. You may not vote on this poll

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arty-fishL
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Arrow 07-25-2010, 10:49 AM

Quote:
Originally Posted by debussybunny563 View Post
I'll keep posting updates. Do you think I should post a new update with a new post each time, or just change the attachment? That way, I don't need to make too many posts, but the other way people can't see previous versions.
you should post all updates on your first post at the top, by editing it and maybe add a new post at the bottom saying it is updated. Maybe keep a couple previous attachments, but not too many.


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debussybunny563
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Default 07-25-2010, 10:51 AM

Quote:
Originally Posted by arty-fishL View Post
you should post all updates on your first post at the top, by editing it and maybe add a new post at the bottom saying it is updated. Maybe keep a couple previous attachments, but not too many.
OK, will do.

If I can get some sort of (free) hypercam (and a youtube account), I might post vids.

Edit: New Pics!
1. Shooting far away with the red dot sight.
2. Getting up close with the Desert Eagle.
3. Hiding behind some crates with the M4.
4. Hiding behind a humvee with the AK.
Attached Images
File Type: jpg Snipin' Skillz.jpg (7.0 KB, 75 views)
File Type: jpg Deagle CQB.jpg (12.6 KB, 75 views)
File Type: jpg Behind Crates.jpg (10.9 KB, 75 views)
File Type: jpg Behind Humvee.jpg (8.6 KB, 75 views)

Last edited by debussybunny563; 07-25-2010 at 11:07 AM.
   
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Update 7-25
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debussybunny563
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Lightbulb Update 7-25 - 07-25-2010, 11:30 AM

You can now die. The world around you slowly turns red, and you can't shoot or reload or any of those things. You can still move around though.

Look at my original post for the update. (It's xfinal-posting2)

Last edited by debussybunny563; 07-25-2010 at 12:17 PM.
   
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jediaction
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Default 07-25-2010, 11:43 AM

Quote:
Originally Posted by debussybunny563 View Post
I do have a question for anybody out there. How should I implement a weapon switching system, or rather, what kind? Currently I have it so that you only have 2 slots, and must go to a certain place (some stacked crates) if you want to switch those 2 out. I was wondering whether I should make it so that you carry all the weapons and can switch between all of them at any time. I'm not sure about picking up weapons though, too much work for me. If it comes down to it, I could spend a few hours on that, but it's not as fitting for the game situation.
Any other suggestions for a system would also be appreciated.
(poll is at top)
Weapon switching? I made a good example of that.
Attached Files
File Type: a2w Switch Weapons System.a2w (2.37 MB, 10 views)


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debussybunny563
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Lightbulb Like it - 07-25-2010, 11:52 AM

Have an idea! I guess I'll use the number keys to switch weapons. I'll modify my current system. Thanks for the idea, jedi.(was clueless what kind of system to use, each one had its own benefits)

Edit: New system is available in the first post. 1, 2, 3, and 4 to switch weapons.
World is xfinal-posting3.
However, I might have to wait till poll results finish. Right now, it looks like the 2nd option is winning, but there have only been 3 voters.

Something else that is lacking is sound. Will probably be one of the last things I do.

Edit: I deleted the original xfinal-posting3 and posted a new one (same name: xfinal-posting3). There is now a really cool opening cutscene. Enjoy!

Last edited by debussybunny563; 07-25-2010 at 03:39 PM.
   
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Default 07-25-2010, 05:19 PM

Your welcome and yup, i voted


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debussybunny563
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Question 07-25-2010, 05:32 PM

You voted for which option?
   
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arty-fishL
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Arrow 07-25-2010, 06:40 PM

I voted for 2 weapons as it makes the game harder, 2 weapons should be fine if there are sufficient enough weapon crates around the place. Nice pics.


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Last edited by arty-fishL; 07-25-2010 at 06:49 PM.
   
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debussybunny563
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Post 07-25-2010, 07:09 PM

I really like the number system for switching weapons. Quick and efficient. However, the 2-slot system is more realistic. Since now that option is winning by a larger margin, I'll re-update it to go with that.

So, now's the question: How should I get the extra weapons? Should I ask the user for input like I did in xfinal-posting2?
srry, too many questions.
Suggestions are welcome.

I'll keep updating.
   
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Default Senior Member! - 07-26-2010, 04:16 AM

you will become a senior at 50 posts so you are about half way right now!


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