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How do i make a gun shoot bullets
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Sargamesh
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Default How do i make a gun shoot bullets - 11-11-2009, 07:14 PM

I am making a Fps that is pretty good so far but theres only one problem. nothing shoots. Is there a relatively simple way to do make a gun shoot bullets.
   
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Sargamesh
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Default 11-12-2009, 04:33 PM

Help plz i looked on google there was no tutorials
   
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matosh
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Default 11-12-2009, 06:02 PM

im pretty sure there are many ways. but the way i am doing right now in a game is i use a spherical object, hide the sphere in the gun, set it as a vehicle to the gun, then just make a shoot method for the bullet to shoot out of the gun. also you have to set it to come back or make it so there is clips.
   
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Sargamesh
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Default 11-12-2009, 07:36 PM

Is there a way to create objects or spawn objects so you have unlimited ammo
   
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x2495iiii
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Default 11-13-2009, 10:59 PM

No, but you don't need to, all you need to do is have the bullet move back to the gun in 0 seconds. I actually do that with the bullet shells in my Resident Penguin game.


(')>
   
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jediaction
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Wink 11-14-2009, 10:17 AM

I do that too but the problem with that in my modern warfare game is that the ball never moves perfectly forward so i made an object that it moves to. I posted a new version of Modern Warfare so...have fun, i think its good
   
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x2495iiii
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Default 11-14-2009, 01:08 PM

I checked it out already. I thought it was good stuff.


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qqrwe
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amatuer
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Default qqrwe - 08-10-2011, 04:04 PM

i need help with making my thing shoot
   
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Nighthawk0973
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Default 08-10-2011, 10:36 PM

All right so what I do is this:

Since when the bullet is vehicle to the gun I release the vehicle. Next the bullet moves forward. Finally it moves toward an object called 'bullet place holder' which is basically the bullet in it's orignal position. Finally I have the bullet face the camera and than turn 180 degrees. This way the next time people shoot it's shooting strait in front of them. And turning doesn't mess wit the bullet.

Also, try to refrain from posting in topics that where last replied in 2009. Hope this helps though!
   
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KaswanX
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Default 10-27-2011, 08:22 PM

I have a recoil (gun turn backward 0.1 durat: 0.1 sec, gun turn forward 0.1 durat: 0.1 sec) then bullet is in the chamber while guns vehicle is n camera and all that I have... Do Together: [Set opacity to (I had a tube, cone, and cylinder as a bullet) 100% dur: 0 sec, (Tube (since I have the cylinder and cone's vehicle tube I just move the tube) move forward 40 meters as seen by camera duration 0.05/0.1 sec.] Do together: [Bullet move backward as seen by camera dur: 0 sec, bullet (tube, cone, and cylinder) set opacity to 0%]
   
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