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Cindy
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Default 04-23-2010, 10:08 AM

Im sorry but we just cant use your program. It is really good. But its cheatting.
   
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Dameria
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Default 04-23-2010, 10:12 AM

Well then I hope you can at least use number 1, it just has the collision detection in it. If you want to take out some of the other stuff I did (like the turning lollipops and clicking method for lollipops), you can. Also I put in a comment giving myself credit for the collision detection, so you can keep that in or take it out with you want. It is only in fatBot (1) though.

Also, if you want I can make fatBot (1) so that it only has collision detection and nothing else. I would make the walls invisible, allowing you to put more things into the program that you want, and I would take away my other changes as well. That way it would not be cheating, it would just be getting help on only one problem of your world from another user. I wouldn't be doing the whole program for you. Do you want me to do that?


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301

Last edited by Dameria; 04-23-2010 at 10:16 AM.
   
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x2495iiii
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Default 04-23-2010, 12:12 PM

Very nice job on the world Dameria (though you did get carried away), and thanks for setting an honorable example Cindy. It's nice to see at least one person who feels taking other people's work is cheating.

My only suggestion would be to add a function which allows the spacebar to collect the lollipops when you're close enough, as you have to stop, switch hands, and click each individual lollipop with the current setup, which wastes time (much more so on a laptop). With an entirely keyboard interface, it could be much more streamlined.


(')>
   
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dylmyster22
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Default 04-26-2010, 11:39 AM

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Originally Posted by x2495iiii View Post
My only suggestion would be to add a function which allows the spacebar to collect the lollipops when you're close enough, as you have to stop, switch hands, and click each individual lollipop with the current setup, which wastes time (much more so on a laptop). With an entirely keyboard interface, it could be much more streamlined.
This would be a really good idea or even add in a method that when rockette(the character) is within a certain distance of the lollipops, it dissapears. So instead of having to click it, it just dissapears automatically. Still a really good world.

And maybe another suggestion would be to make it so the camera follows behind her so the player cant see the whole maze. That would make it a little more challenging.
   
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shaydon
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Default 04-26-2010, 03:34 PM

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Originally Posted by Dameria View Post
Ok here is the final product. I added a points system so that every lollipop you click on increases your points by 5, but it can increase as much as 3 times per lollipop, so you can get a maximum of 15 points per lollipop (I don't know why, its a weird glitch but it works out fine so no problem). If you reach the end of the maze before you have passed 2 minutes (the timer is on the top left of the screen) then you get a time bonus depending on when you finish (120 minus however many seconds you have played for). It then counts up the time bonus to your overall score.

It is actually pretty fun seeing how many points I can get in the little time that I have. Also it was a nice little challenge that helped refresh my Alice skills, thanks

Tell me if there are any bugs or glitches.
Quote:
Originally Posted by Cindy View Post
Me and my partner are doing a final project in a class and it involves a maze and a boy.
The problem is that the boy can run right thru the maze and we don't want it to.
The maze has no sub parts so we can't even add a boolean function or anything.
How do we prevent this from happening?
please help us..

umm. i think you just did there project for them?
   
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bjia56
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Default 04-26-2010, 08:51 PM

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Originally Posted by shaydon View Post
umm. i think you just did there project for them?
Quote:
Originally Posted by Cindy View Post
Im sorry but we just cant use your program. It is really good. But its cheatting.
Honesty! I love it!
   
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Dameria
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Default 04-27-2010, 07:41 AM

I created a new thread for this maze game, and I incorporated the "walk over lollipops to collect" that you people suggested. Go to this link to download the newer version and you can talk about the game there:

http://alice.org/community/showthread.php?t=4301


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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Cindy
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Default 04-27-2010, 10:12 AM

All we ever wanted to do was to get help on rockett not to go through the walls. But thanks for all the suggestions. We really do appriciate it.
   
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