06-21-2011, 05:40 PM
What you have to do is make the Fish Jump method independent of the other methods. I assume you noticed the fish are still caught when the jump is in a loop, but the first method does not continue. Activate the FishJump method in another method, perhaps with a delay so that it at least looks like it happens at the same time. You could also use a variable. Say after the fishing boat says something
"Set Jumping Fish to True"
and an event "If Jumping Fish == True"
"During - For each item from FishList together:
JumpFish whichFish== item from FishList"
There is no FishList, but if you have not learned Lists and Arrays yet, it is a set of variables (Objects, strings, numbers, whatever.) so you don't have to make five 'When mouse is clicked on' events.
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