Quote:
Originally Posted by zonedabone
The program is built for the multiplayer games that are starting to be developed by closed door developers. (Such as Arty and I) Everything but the color changes is handled by scripting, (Probably gonna make that scripted soon) and while world.status == 2, the global (not world) level variable ftp is a standard org.python.ftplib.FTP class. As you can see, it is a python system that makes developing ftp based multiplayer programs (Such as Alice Chat) much easier. In fact, I'm developing a brand new version of alice chat that uses a threaded system, leading to fewer freezes and more python code.
In fact, I'm migrating much of my Alice programming to python. Expect a good bit of python scripts in the upcoming HALO game.
|
Me and Zone are making Halo the best FPS in the Alice community. I'm sure all of you FPS makers will get some great ideas once its released. Progress is slowing down because Zone is having computer issues but im still working. Also.....school started