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Split Screen Wars!
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jediaction
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Default Split Screen Wars! - 11-14-2011, 04:59 PM

This is the project i've been working on. It wasn't that hard to make after the split screen concept was mastered. It's not real split screen, but it's just my super improved version of my last game. This is a fighter game with unique gameplay(Due to 2 screens). You can actually fight eachother in 2 different screens. Don't screen cheat, and remember...have fun! Please give your comments and if you find any glitches, tell me. I hope to get this reviewed some time, bust just not yet.

You can attack and counter attack. Once you play it for a little whlie, you'll get used to the controls. Hopefully your hands aren't that big that you can't play with another person. All the controls are in the game.

THE NEXT GENERATION OF SPLIT SCREEN.
PS...my bro helped out with the layout and stuff.
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File Type: jpg capture01.jpg (35.6 KB, 289 views)
Attached Files
File Type: a2w Split Screen Wars v1.a2w (11.28 MB, 43 views)
File Type: a2w Split Screen Game V3.a2w (11.28 MB, 67 views)
File Type: a2w Split Screen Game V4.a2w (11.88 MB, 76 views)


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames

Last edited by jediaction; 01-22-2012 at 02:28 PM.
   
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sfunk
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Default 11-15-2011, 06:58 AM

This is done pretty smoothly, I remember doing something like this when I first started using alice but never really got motivated to do anything with it, It will be neat to try out once you get completed with it though


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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jediaction
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Default 11-15-2011, 07:00 AM

What do you mean try out? This game or your own?


Website: www.salokingames.com
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sfunk
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Default 11-15-2011, 07:32 AM

Quote:
Originally Posted by sfunk View Post
This is done pretty smoothly, I remember doing something like this when I first started using alice but never really got motivated to do anything with it, It will be neat to try out once you get completed with it though
Quote:
Originally Posted by jediaction View Post
What do you mean try out? This game or your own?
yours


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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jediaction
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Default 11-15-2011, 01:10 PM

But I'm confused. You're not trying it? Because it's posted, and your saying once it's completed?


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames

Last edited by jediaction; 11-15-2011 at 06:49 PM.
   
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GameKid
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Default 11-15-2011, 06:38 PM

Quote:
Originally Posted by jediaction View Post
But I'm confused. Your not trying it? Because it's posted, and your saying once it's completed?
Firstly, if you're too lazy to correctly type you're, then why do you even bother to use grammar? >:(
To the topic, I would've never thought of this. I was thinking of litterally two screens, but two of everything is something I'd never guess!
Nicely done, but you should fix the methods backing up.


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Come on, you know you want to try it.
   
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jediaction
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Default 11-15-2011, 06:50 PM

Who cares, I can just edit it any time I want. What do you mean fix methods backing up? You need to explain.


Website: www.salokingames.com
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room14
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Default 11-16-2011, 03:10 AM

i made something like this... but got bored....
well done. much better than my attempt.


:D
   
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jediaction
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Default 11-16-2011, 08:46 AM

Ok, glad you liked it.


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GameKid
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Default 11-16-2011, 12:30 PM

If I press the attack button while the attack method is still active, it does the attack method again right when the method stops, thus backing it up.
Say, I press the attack button rapidly because I'm a dumb-bell button masher. It keeps repeating itself over and over. You could fix this with a boolean, but it's easier just to put it in the "Begin" section of the "While a key is pressed" event.
Oh, and excuse me if you interputed my post as a cross statement, it just, for some reason, annoys me when people say something wrong.


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