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dpratfutbol
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Default 12-08-2010, 09:05 AM

Hey, you prolz do know me, but i downloaded your game to test it out and i didn't know that you could reload by moving the mouse off screen, so i fixed it by adding a reload button(Pressing "R") and it works fine now. VERY GOOD GAME!!!
   
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hey
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wootonater
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Default hey - 12-08-2010, 10:45 AM

nice game good job for what you have

hey quick question
How do you get your thing to say "mouse [what ever]"
   
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Akira101
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Default 12-09-2010, 03:13 PM

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Originally Posted by wootonater View Post
nice game good job for what you have

hey quick question
How do you get your thing to say "mouse [what ever]"
What do you mean by the mouse whatever? as in the object under mouse or the mouse aiming, reload, calobrator thing?
   
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Akira101
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Default 12-16-2010, 04:25 PM

Updated to v0.3, read first post, and enjoy!
   
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arty-fishL
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Thumbs up 12-16-2010, 06:55 PM

This is good. The custscene at the beginning, I feel, could fo with something more, cos right now it doesnt really add much. One thing I came across once was that I got to a point and couldnt reload? hasnt happened again though. Appart from that I love it, this is one of the good games on the forums.


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I have mostly moved on from Alice, but may still respond to messages if important [¬º-°]¬
   
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Crusader
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Default 04-06-2011, 01:58 PM

Let me guess... you're inspiration for this was The House of the Dead franchise, right? And, for a bit of advice, you should never, ever have buttons to control movement in a rail shooter, unless you plan to have a sort of branching paths feature where, at certain points in the game, you are given a choice about which direction you want to go in, but with you still ending up at the same destination sooner or later. Also, try having different amounts of damage dealt for hitting enemies in different parts, such as a headshot being a one hit kill, and a bullet to the hand dealing only 1 point of damage, for examples.
   
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Great
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iua
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Talking Great - 04-12-2011, 05:34 PM

Great game start. On my PC (not sure if this is supposed to happen) you turn and a guy walks up says stuff, and then the camera keeps turning right.
Overall great game and I can't wait til it's finished!!


I was taught well...
   
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Akira101
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Default 04-19-2011, 08:47 PM

Quote:
Originally Posted by Crusader View Post
Let me guess... you're inspiration for this was The House of the Dead franchise, right? And, for a bit of advice, you should never, ever have buttons to control movement in a rail shooter, unless you plan to have a sort of branching paths feature where, at certain points in the game, you are given a choice about which direction you want to go in, but with you still ending up at the same destination sooner or later. Also, try having different amounts of damage dealt for hitting enemies in different parts, such as a headshot being a one hit kill, and a bullet to the hand dealing only 1 point of damage, for examples.
Yes, and Time Crisis, i was planning to something with a duck and cover system, but that would take too long and this was for a final school project so i was limited on time.

And I did notice i had the arrow keys for moving, that was just for me to test the game and see if there were any bugs while it was running and i guess i forgot to remove it XD

For the different damage shots to different body parts, i did think about it but never actually put it in, since i would need to re-code alot of stuff.

Thanks for the suggestions though, and i got the game finished, rushed the ending a bit more than i expected since i was short on time, but still hoped you enjoy it. Have fun.
   
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